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TIGSource ForumsCommunityDevLogsJourney To Hammerdale (closed alpha testing of flash version starts today!)
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Author Topic: Journey To Hammerdale (closed alpha testing of flash version starts today!)  (Read 75805 times)
Clearness
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« Reply #60 on: January 29, 2012, 08:58:27 AM »

Excellent pixel art!  I'd love to see it in action though.
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08--n7.r6-79.84
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« Reply #61 on: January 29, 2012, 10:55:24 PM »



start working on next world
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« Reply #62 on: January 31, 2012, 10:58:56 AM »

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happymonster
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« Reply #63 on: January 31, 2012, 11:09:54 AM »

Beautiful work!!  Beer!
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Udderdude
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« Reply #64 on: January 31, 2012, 11:13:51 AM »

Nice pixels.  When are we going to see more gameplay?  What kind of interesting or unique gameplay mechanics/elements are you planning to add?
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CEDE
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« Reply #65 on: January 31, 2012, 02:19:55 PM »

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« Reply #66 on: January 31, 2012, 02:26:48 PM »

One of your best yet CEDE!
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eigenbom
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« Reply #67 on: January 31, 2012, 02:28:19 PM »

Oh man this looks noice!
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Dakota.s
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« Reply #68 on: January 31, 2012, 07:04:08 PM »

This game look great so far, can't wait to see what you add to it in the future.
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« Reply #69 on: February 01, 2012, 06:04:39 AM »



Oh, this is the STYLE! Thank you, CEDE. It's charming picture, as if from the favorite books of my childhood.

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08--n7.r6-79.84
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« Reply #70 on: February 01, 2012, 06:08:21 AM »

When are we going to see more gameplay?  What kind of interesting or unique gameplay mechanics/elements are you planning to add?

Soon we will show a new video with demonstration of combat system, inventory, role-playing elements and first enemy.
There will be nothing unique in gameplay, sorry. In this project most important thing for us is TRADITION. We will clearly focus on our references - A Link To The Past, Secret of Mana, Final Odyssey and others.
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08--n7.r6-79.84
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« Reply #71 on: February 05, 2012, 03:08:40 AM »

Finally i took up the correction of the logo. At first, I removed all unnecessary - the colors, strokes, bevels etc. And tried to start to increase the space between letters, the logo began to read:

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« Reply #72 on: February 05, 2012, 03:27:07 AM »

Как говаривал Татьяныч: на пол волоса сдвинь "To" влево - и будет крутяк!) (речь о второй версии)

Oh, and my opinion on that fantastic pic with enemy in it... Damn, I've just said my opinion on that :D Anyway, I absolutely LOOOOOVE this multi-height design! Is it an actual screenshot or just a mock-up? I got to know, because, well, that shading is ultimately gorgeous.
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08--n7.r6-79.84
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« Reply #73 on: February 05, 2012, 11:08:39 PM »

Как говаривал Татьяныч: на пол волоса сдвинь "To" влево - и будет крутяк!) (речь о второй версии)

Oh, and my opinion on that fantastic pic with enemy in it... Damn, I've just said my opinion on that :D Anyway, I absolutely LOOOOOVE this multi-height design! Is it an actual screenshot or just a mock-up? I got to know, because, well, that shading is ultimately gorgeous.

it's mockup 
на самом деле скриншот и наложенное сверху изображение Мародёра =)
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« Reply #74 on: February 05, 2012, 11:12:36 PM »

Your logo is definitely more readable, but I think the To and Hammerdale need a bit more. They still kinda run together at the moment.
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« Reply #75 on: February 06, 2012, 05:30:10 AM »

Very nice improvement with the logo!
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08--n7.r6-79.84
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« Reply #76 on: February 07, 2012, 11:24:40 PM »



which variant is better?
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« Reply #77 on: February 07, 2012, 11:32:15 PM »

It's difficult to spot differences between them. I liked the first one.
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« Reply #78 on: February 08, 2012, 12:01:43 AM »

It's difficult to spot differences between them. I liked the first one.

как раз он-то мне больше остальных и не нравится :D
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Nuprahtor
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« Reply #79 on: February 08, 2012, 12:34:27 AM »

Я заметил отличия только в завитушках, и на первом логотипе мне больше они нравятсяSmiley
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Thank God For The Rain - a magical neo-noir JRPG - devlog, tumblr
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