Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

879425 Posts in 32977 Topics- by 24365 Members - Latest Member: Mimiga

May 24, 2013, 04:18:13 AM
TIGSource ForumsDeveloperFeedbackDevLogsJourney To Hammerdale (closed alpha testing of flash version starts today!)
Pages: 1 ... 11 12 [13] 14 15 ... 18
Print
Author Topic: Journey To Hammerdale (closed alpha testing of flash version starts today!)  (Read 43462 times)
Armageddon
Level 2
**



View Profile Email
« Reply #180 on: April 24, 2012, 11:10:19 PM »

Shut up and take my money!
 Hand Money Left WTF Hand Money Right
Logged
UncleDec
Level 1
*



View Profile WWW
« Reply #181 on: April 25, 2012, 04:14:53 AM »

Will be Xbox 360 version? You can't do it on Game Maker, but can on XNA. Gentleman
Logged
08--n7.r6-79.84
Level 3
***



View Profile WWW
« Reply #182 on: April 25, 2012, 09:52:48 PM »

Will be Xbox 360 version? You can't do it on Game Maker, but can on XNA. Gentleman

if we will not lose interest to development of this game  Gentleman

Logged

08--n7.r6-79.84
Level 3
***



View Profile WWW
« Reply #183 on: April 28, 2012, 02:42:59 AM »



trying to make most mutually compatible tiles from mock-up

« Last Edit: April 28, 2012, 04:06:50 AM by Winged Doom » Logged

08--n7.r6-79.84
Level 3
***



View Profile WWW
« Reply #184 on: May 10, 2012, 05:01:57 AM »



various variants of tiles combinations



« Last Edit: May 10, 2012, 10:55:36 AM by Winged Doom » Logged

Windybeard
Level 3
***



View Profile Email
« Reply #185 on: May 10, 2012, 05:05:13 AM »

wow, its amazing how close to the mock up the tiled version is! this game is really looking great!
Logged

08--n7.r6-79.84
Level 3
***



View Profile WWW
« Reply #186 on: May 10, 2012, 11:04:32 AM »

wow, its amazing how close to the mock up the tiled version is! this game is really looking great!

 Beer!
Logged

08--n7.r6-79.84
Level 3
***



View Profile WWW
« Reply #187 on: May 10, 2012, 09:08:44 PM »

Hello TIG! While developing our current game J2H we have faced a problem of built-in Game Maker level edtior to be very limited in it's abilities, thus began to search for alternatives. We needed a very simple and handy map editor that would support multiple layers (and manipulations over them). A matching one was found quite fast – Tiled Map Editor. It's capabilities were fully covering our needs and so a loader for ones map format was done in Game Maker.

Video with old version
All info, Settings and Instructions
Download Tiled2GM Converter
Tiled Map Editor
« Last Edit: May 11, 2012, 08:20:48 PM by Winged Doom » Logged

mokesmoe
Level 10
*****



View Profile Email
« Reply #188 on: May 10, 2012, 11:02:11 PM »

Gamemaker's level editor does support multiple layers, but it is a bit tedious to switch between them.
Logged
i-kari
Level 0
***



View Profile
« Reply #189 on: May 10, 2012, 11:25:44 PM »

Tiled Map Editor is good.
Logged

Moczan
Level 5
*****



View Profile
« Reply #190 on: May 11, 2012, 04:01:38 AM »

oh nvm
Logged
08--n7.r6-79.84
Level 3
***



View Profile WWW
« Reply #191 on: May 11, 2012, 08:29:45 PM »

Gamemaker's level editor does support multiple layers, but it is a bit tedious to switch between them.

yeah
Tiled Map Editor is much easy in any layers management - that's why we make TME to GM map convereter
Logged

08--n7.r6-79.84
Level 3
***



View Profile WWW
« Reply #192 on: May 15, 2012, 09:14:07 PM »



gui mock-up

Logged

Dom2D
Level 5
*****


I'll do it myself then!

dominiqueferland@hotmail.com
View Profile WWW Email
« Reply #193 on: May 15, 2012, 09:22:36 PM »

I love how colorful you made your UI. This is definitely a game I'm looking forward to.
Logged

bome99
Level 1
*


Pipes And Mushrooms


View Profile WWW Email
« Reply #194 on: May 15, 2012, 10:33:40 PM »

This looks amazing!
I love your dungeon art.
Logged

Pages: 1 ... 11 12 [13] 14 15 ... 18
Print
Jump to:  

Theme orange-lt created by panic