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877435 Posts in 32866 Topics- by 24304 Members - Latest Member: TheJesCom

May 19, 2013, 01:36:14 PM
TIGSource ForumsDeveloperCreativeIndie Brawl (Moderators: Clemens, Soulliard)Indie Brawl: FAQ
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Soulliard
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« Reply #15 on: August 08, 2008, 08:56:07 AM »

I think we may want to use some sounds from the original games (with permission, of course).

Does anyone here have much experience with sound effects? Or should we just steal shamelessly from resources like the Free Sound Project?
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Derek
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« Reply #16 on: August 08, 2008, 10:02:03 AM »

I think we should just use sfxr.  For ease of use and so that the sound stays consistent.  At least for now.
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Soulliard
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« Reply #17 on: August 10, 2008, 06:22:08 AM »

I don't know... bloops and beeps don't really make good punching sounds.
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Hideous
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« Reply #18 on: August 10, 2008, 07:12:14 AM »

You know, there's a "noise" channel too.
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In a world where ugly babies rule supreme...
Soulliard
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« Reply #19 on: August 10, 2008, 08:41:55 AM »

I know. But there's no "thwack" channel...

Then again, I'm not too experienced with the program, so maybe it has more capabilities than I realize.
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soundofjw
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« Reply #20 on: August 10, 2008, 02:04:15 PM »

I'm all for doing the music here, perhaps working with other artists if seen fit. I loved writing the Bonesaw soundtrack and would love to extend any help here - I think doing remixes of themes from the various featured games (will this be like Smash where there are levels from the original games, etc) - that would be epic. :D

edit:
Or rather, if this is a more open-community effort, I'd be happy to just contribute a handful - depends on what you guys think :D
« Last Edit: August 10, 2008, 02:14:01 PM by TwiTerror » Logged

Soulliard
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« Reply #21 on: August 10, 2008, 06:37:08 PM »

I don't think anyone volunteered to do music yet, so it's great to have you on board!
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Xion
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« Reply #22 on: August 10, 2008, 11:19:32 PM »


umm, I made a Juni. I didn't know where to put it though, since she doesn't have a thread and I didn't want to make one 'cause I dunno what moves she should have. Not really sure I like it though anyway. Feedback would be nice.
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Derek
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« Reply #23 on: August 10, 2008, 11:45:35 PM »

I like it, although it's kind of hard to tell it's Juni.  She maybe needs bigger hair, bigger eyes, and an umbrella.  I see most of her "attacks" being indirect.  Or maybe she hits with the umbrella?

Btw, Nightshade, I just wanted to say great job resurrecting/leading the project.  Thanks for releasing the source code, also.  I made you a Projects moderator.  Great work, dude!

EDIT: Also, Josh, yay! Kiss
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Corpus
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« Reply #24 on: August 11, 2008, 01:39:31 AM »

This would be better suited to a Juni thread, but she could be able to crawl up the sides of the screen like she crawls up walls.
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kyn
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« Reply #25 on: August 11, 2008, 07:26:16 AM »

I don't mean to demean your efforts Xion, you've been doing great so far, but that Juni does look a little weird.
It's kind of hard drawing her when there's no official artwork, all we know is she's got black hair and a white dress. I've drawn her once, I just added rain boots, thought it would look nice.
And it definitely needs more umbrella
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Guert
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« Reply #26 on: August 11, 2008, 07:36:04 AM »

I strongly suggest that, for each character submitted, we include links to websites/download and artworks from the original game in order to have reference material and a good explanation of what the character is like. This will also help to write a quick bio for each character. Maybe add links to the character list in the doc?   
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Soulliard
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« Reply #27 on: August 11, 2008, 02:47:13 PM »

Btw, Nightshade, I just wanted to say great job resurrecting/leading the project.  Thanks for releasing the source code, also.  I made you a Projects moderator.  Great work, dude!
The power... THE POWER!!!  Evil
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Xion
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« Reply #28 on: August 11, 2008, 07:58:12 PM »


? ? ?
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xerus
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« Reply #29 on: August 11, 2008, 09:33:02 PM »

That looks more in-tune with the style.
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