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CrazyEthan
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« on: December 30, 2011, 12:01:25 AM » |
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Hey everyone, I'm Ethan and I work for an indie games developer, Mechanist Games. We're working on our debut title, City of Steam, a free-to-play browser-based MMORPG. If you've known of City of Steam and been keeping an eye on it since the game went public, be sure to sign up for our newsletter and follow our dev journals for up-to-date game development. To those that don't know what City of Steam is (no surprise, we're an indie developer, so getting widespread recognition is relatively harder for us). It's a browser-based MMORPG featuring a mix of industrial fantasy and steampunk elements, lightweight enough to play smoothly on even non-gaming computers and accessible straight from your browser. Even then, thanks to Unity 3D and a lot of in-house tools, we've managed to still make it look quite impressive,and all stored in but a few megabytes.Visit the World Machine page link to take a better look at this animated world below.  For a better picture of the game, check our latest Closed Beta Trailer, a lot has changed and imporved since then, but it can still give a good idea for what we plan to make of our game: http://youtu.be/ynmn3DjIDqAEdit:Finally, the moment we’ve been waiting for: RELEASE DATE of the highly-anticipated "early admission" Beta version of City of Steam. For more test-related info, please read our official news post here: http://cos.r2games.com/news/view/?id=1835Thanks to your continuous support of our game, City of Steam has finally been approved on Valve's Greenlight approval system. We are thankful for everyone who voted for us and who spread the word! If you want to know more, you can find the full announcement here: http://cos.r2games.com/news/view/?id=1731Also, we wrote up a dev journal (though delayed!), along with a video, about the showcase of City of Steam at PAX East and GDC 2013. We may be small, but we're very receptive to player feedback too, and strive to openly discuss the development process. Feel free to drop me a line and I'll respond to any questions you may have!
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« Last Edit: April 27, 2013, 12:52:19 AM by CrazyEthan »
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City of Steam - Fight in a land of belching furnaces, clockwork beings, and countless unknown evils.
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verticalvertex
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« Reply #1 on: December 30, 2011, 12:00:40 PM » |
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Our world needs more steampunk. Best of luck.
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« Last Edit: December 31, 2011, 02:08:38 AM by verticalvertex »
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CrazyEthan
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« Reply #2 on: December 30, 2011, 07:07:29 PM » |
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The our world needs more steampunk. Best of luck.
Cool, thanks man, we really want to make a cool game!
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City of Steam - Fight in a land of belching furnaces, clockwork beings, and countless unknown evils.
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Kapser
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« Reply #3 on: January 02, 2012, 08:02:13 PM » |
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Looks pretty cool! I hate mmos but I love steampunk and I like how we can zoomout to play it like Diablo. There seem to be a good amount of area of effect spells, which is nice. However, it's not the first game like this I see called mmorpg. Is this an online rpg or an actual mmorpg? By that I mean is there a massive ammount of players at the same time in one server or private games?
Since the dungeons are randomly generated I guess it's more like diablo+steampunk than typical mmo? I'm not saying it's a bad thing, just wondering if you guys were planning some sort of worldmap, PVP, that kind of jazz.
edit: I see a world category on the site 'coming soon', I'll keep an eye on it.
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Sph!nx
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« Reply #4 on: January 03, 2012, 06:42:30 AM » |
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I'm not really into MMORPG's but this looks awesome. Love steampunk. I'll be following this!
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Regards, Kenneth
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ThePortalGuru
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« Reply #5 on: January 03, 2012, 02:07:51 PM » |
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This looks OBSCENELY polished, and the environment designs are looking lovely. I'd love to sign up when it comes out.
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CrazyEthan
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« Reply #6 on: January 03, 2012, 09:32:39 PM » |
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Looks pretty cool! I hate mmos but I love steampunk and I like how we can zoomout to play it like Diablo. There seem to be a good amount of area of effect spells, which is nice. However, it's not the first game like this I see called mmorpg. Is this an online rpg or an actual mmorpg? By that I mean is there a massive ammount of players at the same time in one server or private games?
Since the dungeons are randomly generated I guess it's more like diablo+steampunk than typical mmo? I'm not saying it's a bad thing, just wondering if you guys were planning some sort of worldmap, PVP, that kind of jazz.
edit: I see a world category on the site 'coming soon', I'll keep an eye on it.
Thanks for your question and interest. I can say that it will be more like an online RPG but the design of the CITY means that the quantity of players mingling about will be like that of an MMORPG. There will definitely be a world map, I mean we have one but we're working on a webplayer interactive version of it (refer to world in City of Steam,the World Machine) at the moment.
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City of Steam - Fight in a land of belching furnaces, clockwork beings, and countless unknown evils.
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CrazyEthan
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« Reply #7 on: January 03, 2012, 09:35:33 PM » |
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This looks OBSCENELY polished, and the environment designs are looking lovely. I'd love to sign up when it comes out.
Thanks.The alpha test will come out soon, please sign up for our Newsletter, and get the priority on alpha key and other in-depth developments.
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City of Steam - Fight in a land of belching furnaces, clockwork beings, and countless unknown evils.
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CrazyEthan
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« Reply #8 on: January 03, 2012, 09:37:40 PM » |
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I'm not really into MMORPG's but this looks awesome. Love steampunk. I'll be following this!
Thanks mam. Truly, we'd love to answer any questions from gamers, don't hesitate to ask and discuss on our community.
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City of Steam - Fight in a land of belching furnaces, clockwork beings, and countless unknown evils.
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CrazyEthan
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« Reply #9 on: January 10, 2012, 07:54:43 PM » |
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We are approaching the sneak-peek alpha test, and we need some input on where priorities should be placed for some content. Please help us out by voting for your favorite races on our fourm and you can have up to 4 options! Thanks.
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City of Steam - Fight in a land of belching furnaces, clockwork beings, and countless unknown evils.
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AlexRamallo
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« Reply #10 on: January 10, 2012, 09:07:19 PM » |
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I am speechless. 2012 is going to be a great year! This looks very well made and promising game, can't wait to see a demo  As for my favorite race/class, I can't really say because I don't play a lot of MMOs so I don't really know much about that kind of stuff, but I can tell you that they all have a striking similary to the races in the elder scrolls (all your just missing is a race of cats). Btw, the screenshots look low quality compared to the video...just saying
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Android<3
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Alec S.
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« Reply #11 on: January 10, 2012, 10:17:18 PM » |
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This looks very nice. Incredibly polished as well. I can say that it will be more like an online RPG but the design of the CITY means that the quantity of players mingling about will be like that of an MMORPG. There will definitely be a world map, I mean we have one but we're working on a webplayer interactive version of it (refer to world in City of Steam,the World Machine) at the moment.
So you're going kinda the Guild Wars route with the MMO hub, multiplayer RPG missions? I liked how that worked out in Guild Wars, and I'm not generally a fan of MMOs, so this is looking pretty promising.
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CrazyEthan
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« Reply #12 on: January 11, 2012, 07:40:14 PM » |
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I am speechless. 2012 is going to be a great year! This looks very well made and promising game, can't wait to see a demo  As for my favorite race/class, I can't really say because I don't play a lot of MMOs so I don't really know much about that kind of stuff, but I can tell you that they all have a striking similary to the races in the elder scrolls (all your just missing is a race of cats). Btw, the screenshots look low quality compared to the video...just saying Haha, thanks, we try hard to make our debut game look cool. We are focusing on City of Steam and continually improving, adding features, fixing bugs, writing up quests and lore, and creating hundreds of dungeons. It will look better when we reach the alpha version!
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City of Steam - Fight in a land of belching furnaces, clockwork beings, and countless unknown evils.
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CrazyEthan
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« Reply #13 on: January 11, 2012, 07:52:30 PM » |
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This looks very nice. Incredibly polished as well. I can say that it will be more like an online RPG but the design of the CITY means that the quantity of players mingling about will be like that of an MMORPG. There will definitely be a world map, I mean we have one but we're working on a webplayer interactive version of it (refer to world in City of Steam,the World Machine) at the moment.
So you're going kinda the Guild Wars route with the MMO hub, multiplayer RPG missions? I liked how that worked out in Guild Wars, and I'm not generally a fan of MMOs, so this is looking pretty promising. The idea was based on noting the frustration many people had with wandering for such a long to get to any quests in many MMORPGs out there. Like WoW, walk walk walk walk, ooo a quest! We want to provide that alternative so that players can wander around the city in City of Steam (who would have thought it was a city?), make acquaintances and then head into the dungeons for some fun. We also want to make it clear that if you don't want to know anybody, well walk right by and go in and play it like an RPG. Will there be dungeons that will be better suited for multi-player? Absolutely, but we think of it like an online RPG with MMO characteristics.
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City of Steam - Fight in a land of belching furnaces, clockwork beings, and countless unknown evils.
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starsrift
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« Reply #14 on: January 13, 2012, 12:58:30 AM » |
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I keep clicking into this thread and clicking out, "Oh right, that MMORPG".
It looks nice. I add my voice to the chorus of, "Not interested in MMO's but this looks good". MMORPG's are a crowded field, everyone wants a piece of Blizzard's pie and everyone's friends just want to make a WoW that they think will be better - and may even be better, but it's the players that make the MMO, generally, not the game itself.
I'm not meaning to slam your efforts at all, just voice this - have you considered making a solo player gam? If you can make a solo player gam that looks like this and tie it together with a none-too-shabby story, I think you could easily compete with the likes of Bioware's titles and others.
It'd be a shame to see something like this consigned to the same treatment that hundreds of other obscure MMO's get.
And the other thing, aren't the green goblin critters in Fable called Hobbes?
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« Last Edit: January 13, 2012, 01:07:33 AM by starsrift »
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"Vigorous writing is concise." - William Strunk, Jr. As is coding.
I take life with a grain of salt. And a slice of lime, plus a shot of tequila.
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