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Axelarc
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« on: January 05, 2012, 01:38:57 AM » |
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After working for 3 months on my latest game, Backyard Zombies(Now out on the Android! :D) I realized programming was my favorite part about developing the game. The art was fun making too, but there's just something about writing code and seeing my character jump for the first time.
So guys why do you love programming? What pieces of code are you particularly proud of? What programming feats have you accomplished over the years? Feel free to leave any tips, too!
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Netsu
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« Reply #1 on: January 05, 2012, 01:56:44 AM » |
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Best part of game programming - writing particle effects. Especially those resulting in destruction and mayhem, blood and explosions. The satisfaction is unmatched for me.
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eddietree
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« Reply #2 on: January 05, 2012, 03:51:50 AM » |
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Programming is the closest thing I have to magic.
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kamac
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« Reply #3 on: January 05, 2012, 04:33:17 AM » |
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It's giving lots of opportunities to create virtual world we'd like to live in.
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Klaim
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« Reply #4 on: January 05, 2012, 04:47:33 AM » |
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I love tools that allows me to build things I love. Like pen&paper (drawing, writing), computer programming (software/games) etC. It's in fact one of the most powerful tool we have right now that is accessible to most of us. Programming is the closest thing I have to magic.
True! The bad side of it is true too : it's something too obscure for too much people. It shouldn't. It should be at least overviewd in schools. Like maths & physics. If it doesnt, most people will not understand any tool around them...
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static
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« Reply #5 on: January 05, 2012, 04:49:50 AM » |
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It's pure creation. You tell the computer to do something, and it does it. Plus there's so much out there to programming, and new things all the time, it never gets boring. I feel like I've only scratched the surface and at the same time I've been doing it for about 10 years now.
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Netsu
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« Reply #6 on: January 05, 2012, 05:09:51 AM » |
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Yep, it's a way to express yourself through creation. People might say programming is closer to mathematics and physics than to art, and it's true, but it's still a very creative process, especially when writing your own games. My whole life I always needed a way to be creative, first LEGOs, then modelling (tabletop games to be exact), then writing my own board/pen and paper/tabletop games, then music (never was particularly good at that one), then modding and finally programming. Coming up with ideas and making them happen is extremely important for me, and being a programmer is a way to do exactly that while at the same time having a sure, well paid job.
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Geeze
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« Reply #7 on: January 05, 2012, 05:28:30 AM » |
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Without programmers modern society would not work. We rule.
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JobLeonard
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« Reply #8 on: January 05, 2012, 05:40:03 AM » |
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Programming is the closest thing I have to magic.
Perfect summary for me as well.
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J-Snake
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« Reply #9 on: January 05, 2012, 05:58:36 AM » |
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Best part of game programming - writing particle effects. Especially those resulting in destruction and mayhem, blood and explosions. The satisfaction is unmatched for me.
I see, you are one of those primitive guys.
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Independent game developer with an elaborate focus on interesting gameplay, rewarding depth of play and technical quality. TrapThem
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Gimym TILBERT
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« Reply #10 on: January 05, 2012, 06:02:40 AM » |
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I don't love it 
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 ILLOGICAL, random guy on internet, do not trust
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Fallsburg
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« Reply #11 on: January 05, 2012, 06:07:01 AM » |
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Yep, it's a way to express yourself through creation. People might say programming is closer to mathematics and physics than to art, and it's true, but it's still a very creative process, especially when writing your own games. My whole life I always needed a way to be creative, first LEGOs, then modelling (tabletop games to be exact), then writing my own board/pen and paper/tabletop games, then music (never was particularly good at that one), then modding and finally programming. Coming up with ideas and making them happen is extremely important for me, and being a programmer is a way to do exactly that while at the same time having a sure, well paid job.
I agree with this 100%.
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Gimym TILBERT
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« Reply #12 on: January 05, 2012, 06:12:02 AM » |
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Programming vs art:
programming: 1+1 = ?
Art: 2 = ?+?
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 ILLOGICAL, random guy on internet, do not trust
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Mikademus
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« Reply #13 on: January 05, 2012, 06:13:07 AM » |
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Programming sharpens the mind, combines architecture with problem solving and an almost artistic creativity. It is the expressiveness of writing, the orchestration of conducting, and the vision of movie production. It also is the extreme continuation of the "making things happen" that you can observe in small children who repeatedly toggles light switches, which might be one of the most powerful motivations we have.
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\\\"There\\\'s a tendency among the press to attribute the creation of a game to a single person,\\\" says Warren Spector, creator of Thief and Deus Ex. --IGN<br />My compilation of game engines for indies
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JobLeonard
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« Reply #14 on: January 05, 2012, 07:39:53 AM » |
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As a former physicist-turned-artist: I don't see why mathematics/physics/programming can't be art. It's hard, I think, but not impossible. The aesthetic experience usually requires travelling along the border of the implicit and explicit, and more likely lies on the implicit side of things. Science likes to be explicit. It's a different way of expressing yourself.
However, the biggest scientific geniuses of this world usually work by intuition first, and the rational thought is just there to confirm explicitly. See if reality agrees with your hunches. But in the end, it's the hunch that matters, and that, to me, feels very similar to art. There's definitely an aesthetic experience to be had from science.
Also, you have to keep your audience in mind: the general public that can't program doesn't speak the language (literally), so it can't read and get the same prose a programmer can.
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