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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsBootleg DemakesLarge-Scale Vehicular Stealing[FINISHED] **Proper Installer**
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Author Topic: Large-Scale Vehicular Stealing[FINISHED] **Proper Installer**  (Read 59038 times)
seregrail7
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« on: August 01, 2008, 06:16:32 AM »


Sorry for the long wait, we really needed all the time we could get, and not everything made the cut! There was so much more to include, but here's what we got done, we think it's more than enough.
**REQUIRES XNA**
If it doesn't run after installing XNA, then I don't know what's wrong, Microsoft have totally messed up XNA. It's probably the last time I'll use XNA for this competition due to this. Really sorry if it doesn't run for you. Sad
Original Large Scale Vehicular Stealing ZIP**OLD VERSION**

Due to the number of people having issues running the game we've finally gotten an installer put together. This version can be downloaded from here:
LSVS Game Page
It also contains a few bug fixes related to playing the game again after losing/winning, and adds in some of the art that was originally missing. I'll keep the link to the original here since it's the Compo one and I don't know the rules on updates after the deadline...

Do let us know if there's a problem with the installer. Smiley
« Last Edit: September 15, 2008, 12:34:30 AM by seregrail7 » Logged
muku
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« Reply #1 on: August 01, 2008, 06:38:13 AM »

Muhahaha  :D :D Awesome. Title cracks me up.
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Hideous
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3D models are the best


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« Reply #2 on: August 01, 2008, 06:41:50 AM »

This is kind of what I was gonna do :O

Except in the 70's.
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OrR
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« Reply #3 on: August 01, 2008, 07:51:53 AM »

Looking forward to see if it will be similar to Grandtheftendo. Beer! I wonder if that is still going to be released...
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medieval
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« Reply #4 on: August 01, 2008, 09:25:45 AM »

WIN
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Türbo Bröther
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« Reply #5 on: August 01, 2008, 03:25:58 PM »

This is kind of what I was gonna do :O

Except in the 70's.
If it was the 1900s you could have stovepipe hats and penny farthing courier missions.
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Oddbob
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« Reply #6 on: August 01, 2008, 03:39:16 PM »

*tips hat to Seregrail7*
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Hideous
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3D models are the best


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« Reply #7 on: August 01, 2008, 03:56:38 PM »

This is kind of what I was gonna do :O

Except in the 70's.
If it was the 1900s you could have stovepipe hats and penny farthing courier missions.

But then it wouldn't run on no 2600.
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seregrail7
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« Reply #8 on: August 02, 2008, 03:19:58 PM »

A screenshot of the map editor I made for it. I'll probably release it along with the game so you can create your own maps. Smiley

This is a joint effort by myself and some other guys from the Zombie Cow forums. So far Nickenstein(also of CGEmpire) is helping with the code, and marshmonkey(of Nimble Bit) has contributed a spiffy car sprite. Beer!

Progress Report:
Map - Done
Map Editor - Done(but not that good
Car Controls - Done(need some tweaking though)
Player Controls - Movement done, shooting to be done, interaction with people/cars to be done

Car Stealing Minigame - Possibly done, I'm not coding that
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seregrail7
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« Reply #9 on: August 07, 2008, 01:35:02 PM »

Progress is a bit slow, but will pick up at the weekend.

A in game screen to whet your appetite.
Resolution is set at 640*480 so you can make things out in windowed mode but all sprites stick to 8*8 and 16*16 and we're using a NES palette ensure authenticity. Hell, the car even flickers when you scroll to a new screen.
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seregrail7
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« Reply #10 on: August 09, 2008, 04:09:40 PM »

You can now walk about as the  Cool bloke, and steal a car! Also added in the code for the HUD, along with the health bars. The phone has mission text beside it, but this is just static so far.
Done:
Stealing cars
Stealing cars mini game
Person
Player car controls
Collision
Code for loading levels
Tile ids for NPC movement system

TO DO:
HUD
-Star Rating
-Score

General
-Missions
-Pedestrians/Cars
-Police
-Mugging, Police gun battle and Sex mini games Gentleman

Graphics
-More level sprites
-NPCs
-Cops and Cop Cars
-More HUD graphics

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PowRTocH
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« Reply #11 on: August 09, 2008, 05:20:01 PM »

I never noticed how much the Rockstar logo looks like the Rx symbol until now. Undecided
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increpare
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« Reply #12 on: August 09, 2008, 05:27:46 PM »

Gosh you're making pretty solid progress dude Smiley  Looking forward to a demo Smiley
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Nickenstien
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« Reply #13 on: August 11, 2008, 02:31:34 PM »

Hello. Smiley (I thought I should show my face, and add a little progress update.)

We now have a NES style game intro, complete with corrupt graphics and wonky-scrolling scoreboard. (Also it does some screen flicking on boot-up, to mimic the effect of a non-licensed bootleg cartridge trying to bypass the 10NES lockout chip.) Wink





Also, here are a couple of shots of the Car-Jacking section (which works similarly to an 80’s side-on beet ‘em up, sort of like Double Dragon, except much more bloody.)






Cheers,
Nick
« Last Edit: August 11, 2008, 02:51:36 PM by Nickenstien » Logged

Get Large-Scale Vehicular Stealing HERE, Watch the trailer

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increpare
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« Reply #14 on: August 11, 2008, 02:37:34 PM »

Gosh.  Looking better still.

How're you getting along with mission-related coding?
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Oddbob
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« Reply #15 on: August 11, 2008, 02:39:01 PM »

Superb Nick!
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Nickenstien
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« Reply #16 on: August 11, 2008, 02:44:38 PM »

Cheers, Oddbob.  Gentleman

This isn't the most earth-shattering post, I know. But I had to shake that Manbaby icon somehow. Wink
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Get Large-Scale Vehicular Stealing HERE, Watch the trailer

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moi
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« Reply #17 on: August 11, 2008, 07:31:37 PM »

Wow your thread just got upgraded Kiss Beer!
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subsystems   subsystems   subsystems
Nickenstien
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« Reply #18 on: August 11, 2008, 07:35:45 PM »

Cheers! Beer!
« Last Edit: August 11, 2008, 08:17:39 PM by Nickenstien » Logged

Get Large-Scale Vehicular Stealing HERE, Watch the trailer

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godsavant
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« Reply #19 on: August 15, 2008, 10:03:00 AM »

Nice, freakin' like the Metal Slug aesthetic.
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