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891382 Posts in 33540 Topics- by 24777 Members - Latest Member: Amy

June 19, 2013, 04:00:33 PM
TIGSource ForumsDeveloperTechnical (Moderators: Glaiel-Gamer, ThemsAllTook)xbox360 controller to keyboard input
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st33d
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« on: January 13, 2012, 02:54:12 AM »

I'm aware of Tattiebogle driver and Enjoy keyboard mapper on OSX as a solution to getting keyboard input out of an XBox360 controller. I tried them with Cave Story+ and it worked great. I'll link to those here:

http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller

http://abstractable.net/enjoy/

I'm looking for a free Windows solution to this issue that works across XP and 7. I've just downloaded JoyToKey, but the documentation is a decade old - I'm not sure it's going to work on Windows 7.

edit: JoyToKey doesn't work on XP. It's reading all buttons bar the d-pad, the right analog and the triggers. That's pretty much a deal breaker.

edit2: Figured it out - needed to turn on POV switches, but it does this stupid auto-repeat thing. The result is stuttering movement instead of registering key-up and key-down events.

edit3: Okay - now it's working with the auto-fire off. Fucking temperamental.

Has anyone tackled this already, and could you tell me your favourite solution to keyboard mapping controllers? (BTW - I'll be mostly working with Flash games, but some flexibility is always good. Multiple controllers is pretty important too.)
« Last Edit: January 13, 2012, 05:57:19 AM by st33d » Logged
st33d
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« Reply #1 on: January 13, 2012, 06:42:18 AM »

Okay I've just destroyed all productivity in the office  Cheesy

Leaving this thread here for future reference.

JoyToKey - whilst a bugger to set up, works on both Windows 7 and XP - confirmed.
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