|
Billy Ninja
|
 |
« on: January 14, 2012, 09:22:59 PM » |
|
Hello, folks.
The title is kinda self-explanatory but here it goes.
I don't want to learn how to use Unity3D, UDK or such. I want to learn how to program (simple) games from scratch using stuff like SDL and OpenGL. Yeah, I know it's tough stuff. That's why I believe that a good course that take me by the hand is the best way to kickstart a career. I'm from and I live in Brazil (sorry for my poor English, btw), that's why i need it online (there are no good courses 'round here).
I have some experience with programing but it's kinda fragmented, and a good theory background from my Information Systems graduation. I've professional experience with Web Developtment (server and client side). Have a good familiarity with OOP and stuff like MVC. I have some experience with simple 2D graphics in XNA, and know the basics on how 2D graphics works. I've played a little (gone through some tutorials) with Unity3D and UDK, although it's not kind the way I want to go, I believe it gives a good view on the high-level workflow.
Recently I've gone through some tutorials with SDL(from sdltutorials.com) for basics window creation, basic drawing and interaction. So far all I did was "monkey see, monkey do" but I pretty much understood everything that was going on, but didn't quite figured out how to build/structure a game or game tool from such basic foundation.
Here are some point's that I have in mind for my "career".
1. want to develop games and game tools from scratch. 2. want to develop cross platform, and in a platform independent environment (I'm a macfag, I'd have no problem in using PC/Windows to develop, if the stuff i'm going to develop is easily portable, non-MS dependant and all). 3. i'd like to get into 3D/OpenGL as soon as possible
I like 3DBuzz stuff, that's the ideal model for me. Excellent didactic, good format and a affordable price. Unfortunately they don't cover well all the subjects that I want, it's quite Windows oriented, and their stuff on C++ game programming/OpenGL looks kinda outdated. Are my assumptions correct?
Well, I believe that a course/program that actually attend my exigencies might not exist, but what would be the closest match?
Thanks in advance and sorry if the thread is stupid, repetitive/annoying or in the wrong section.
|
|
|
|
|
Logged
|
"Life is short, art long, opportunity fleeting, experience misleading, judgement difficult."
|