GameDesign is actually important. But hey, make fun of me. That's cool.
I'll try to do the graphics then. It will look kinda strange. But it's about bootlegging, no?
I have a little experience with scripting platformers. That one has a little glitchy enemy behaviour, but that's because I spent the whole of 5 minutes scripting the AI.
Anyway. With a bit of dedication, a whole month of time and AGS, I should be able to do the job. Get back to me if you're interested.
(P.S. Your team management skills had better be damn good. )
Wow! Pleased you are interested! I guess you are in. :D
But first: Are you shure you can do a rather complex platformer (with grabbing ledges, waljumping etc.) in AGS?
Don't know too much about it yet.