Charming but a bit obscure. I got the sword, I suppose I have to use it somehow on the gameboy but I have no idea how.
There is another box you can enter in the room. This is the solution.
I loved this! The cardboard cutout character style was gorgeous and perfectly fitting for the theme. The box-in-a-box mechanic was cleverly applied, particularly in the last segment with the sword box.
When the bunnies appeared, I was initially confused by their statement. I assumed they were telling the monster to kill me, and I was waiting for it to do something. It was only after a moment I realized they were telling me to kill the monster.
The sword box and key part was beautiful and eerie.
The bit with the dice was a little glitchy, the first time I tossed the die in the die the game jumped to a zoomed out view of the village with the cat-creature before it fixed itself. After a moment of confusion it righted itself and I could play normally.
I wish the bomb-boxes had some kind of timer on the outside to show how long until they explode.
The environments were very detailed and fun to explore!
I would eagerly play several more levels of this. Drive it up to an hour or two minimum play time and fix the floaty camera and 'throw' controls and I'd pay money for this.