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879371 Posts in 32976 Topics- by 24363 Members - Latest Member: Renegade_Region

May 23, 2013, 10:51:59 PM
TIGSource ForumsCommunityCompetitionsOld CompetitionsBootleg DemakesSilhouette of the Titans
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Author Topic: Silhouette of the Titans  (Read 16138 times)
skaldicpoet9
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"The length of my life was fated long ago "


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« Reply #15 on: August 02, 2008, 01:25:33 AM »

Perfect bootleg name for SotC for sure.

In my opinion SNES seems to be the most suited for this. Now just add a Link to the Past style overworld map that you traverse to fight giant sprites that take up a significant portion of the screen and your gold.

Hmm, what about Agro...or Garo though?
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\\\\\\\"Fearlessness is better than a faint heart for any man who puts his nose out of doors. The date of my death and length of my life were fated long ago.\\\\\\\"
keiraninlil
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« Reply #16 on: August 02, 2008, 08:41:09 AM »

I've thought a great deal about where to fit our friendly black horse.  I realize that there's just no way to get him working if I want a NES palette + limitations.
I'll find some way to get him in the game though.

I recognize that you're right about the SNES, since it has zooming out and mode 7 and all that... but then I think it would be too easy to make.  I'm almost positive I can get this working on an NES given my current design plans. 

Unfortunately, I gotta go to PAX at the end of the month and there's no way out of my 9-5.  I don't think I can get this game done on time.

I'm still finishing it though, even if it takes another month or two.
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My heart is made of flesh.
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keiraninlil
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« Reply #17 on: August 02, 2008, 04:46:25 PM »

Need a hand from the fans of SotC.  I want the map to be 'fairly close' to the original.  Do you think this map works?



This is just a generic layout; each square will be a tile in the game.  Think of all the walking around you'll have to do!  Savour the scenery!  Just like the original!

I've got our hero walking around on the overworld map.  I'll post a prototype when it's done.  It's taking me forever, since I use AllegroGL and I'm a newcomer with no pre-written frameworks.  Embarrassed
---------

On a side-note, a lot of projects on these forums look incredible!  Shocked
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My heart is made of flesh.
My dream is made of wind.
increpare
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« Reply #18 on: August 02, 2008, 05:00:19 PM »

That's a very sexy map.
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Inane
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« Reply #19 on: August 02, 2008, 05:02:04 PM »

Pretty good!
Though the second bridge by the temple confuses me. Did you move the geyser area?
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real art looks like the mona lisa or a halo poster and is about being old or having your wife die and sometimes the level goes in reverse
keiraninlil
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Keira Ninlil - Artist/Composer


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« Reply #20 on: August 02, 2008, 05:14:19 PM »

There are two bridges made of rock leading away from the temple over the water, so I'm not sure what you mean.

And as for the geyser area, it's in the same place but probably looks a little weird because of the super-zoom-out overview.  I don't think I got it quite right, but I haven't actually finished making the real map yet.
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Inane
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« Reply #21 on: August 02, 2008, 05:15:23 PM »

There are two bridges made of rock leading away from the temple over the water, so I'm not sure what you mean.
Seriously? I never noticed Shocked.
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real art looks like the mona lisa or a halo poster and is about being old or having your wife die and sometimes the level goes in reverse
deadeye
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« Reply #22 on: August 02, 2008, 09:44:28 PM »

There are two bridges made of rock leading away from the temple over the water, so I'm not sure what you mean.
Seriously? I never noticed Shocked.

I find it difficult to notice large structures when I'm walking on them too.  I often feel as if I'm just levitating over yawning chasms.
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Melly
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« Reply #23 on: August 02, 2008, 10:02:46 PM »



This seems like a pretty accurate version of the game's map. Ignore the Ico related stuff, I bet that's just a fan overanalysing the game. Tongue
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Ivan
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alright, let's see what we can see

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« Reply #24 on: August 02, 2008, 10:18:07 PM »

Way to spoil it forever, Melly.
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Melly
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« Reply #25 on: August 02, 2008, 10:39:49 PM »

1- The forums don't have spoiler tags or anyway I could show it and hide it.
2- The map is the LEAST spoiling thing about the game. If I wanted to spoil it I'd describe every colossus in detail and the strategies to beat them.
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isador21
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« Reply #26 on: August 03, 2008, 12:08:11 AM »

Just tryied something ...
Not gonna participate, simply because I could never finish it.
Hope it inspires you or something  Undecided

BTW hey guys, I'm new here!  Grin

http://img382.imageshack.us/img382/3827/climbingak4.png

// admin: i'm going to turn your image into a link to dissuade people from posting their own stuff in other people's threads.
« Last Edit: August 07, 2008, 09:45:54 AM by Derek » Logged
keiraninlil
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Keira Ninlil - Artist/Composer


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« Reply #27 on: August 06, 2008, 07:03:43 PM »

Nothing you can download yet, but here are some images from the map.  Obviously, the screen size is only big enough to hold 16 x 14.  So each of these is like... 10 screens or something.



This is the top-left part of the world.  There are 16 total, which makes for a sleepless week.   WTF

EDIT:  Woah, these are way the hell too big.  Showing one, linking the rest:

http://www.dreamofwinds.com/soft/
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xerus
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kpulv

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« Reply #28 on: August 06, 2008, 10:25:41 PM »

Daamn lookin' FINE.
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hroon
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« Reply #29 on: August 07, 2008, 12:55:37 AM »

Absolutely FINE, great work!
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