Noyb- Yes, the scoring system actually goes this way->
5-10 points every time you scrape a block closely, depending on your character and state
(Dee and panther need to be burning for the 10 pts, while Tara always gets it, because of the 1 hit death)
1 point for every(almost every) second you're alive, gets multiplied when in the frenzy mode, also gets multiplied for driving erratically(like zigzagging through the screen)
4 points for every lost soul bumped
crosses either heal you or push back the timer (the game throws obstacles faster and the screen area diminishes with time) but 5 crosses will send you to the frenzy zone where you can potentially make more points-but is way harder.
The slow restart has to do with the online highscore system, I haven't found a way around it(it slows down the framerate as it sends the packet, this is why it's on a black screen), the game is much quicker in that respect when playing offline. But I thought the same as I was playing
capnlee- Sorry, I played to put some highscores there that seemed reasonable at the time(some in the low 200, to the 600) but maybe I should only keep my 600 and start a new one so others can build it up a bit