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TIGSource ForumsCommunityDevLogsI Think In A Minute Or So I Will Explode
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Author Topic: I Think In A Minute Or So I Will Explode  (Read 18642 times)
baconman
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« Reply #40 on: February 26, 2012, 06:19:35 AM »

Where's the play link?
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Hangedman
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« Reply #41 on: February 26, 2012, 09:15:43 AM »

I'm currently pitching the game to sites!

So I can't really have it posted up anywhere. And the demo wasn't really indicative of the final product anymore.
It's a slow process, feels like applying for a job. But I'm looking forward to working with a site and implementing an API into my game, as it is perfectly suited for it.

I'll have the finished link as soon as I can.
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AUST
ITIAMOSIWE (Play it on NG!) - Vision
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baconman
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« Reply #42 on: February 26, 2012, 09:27:18 AM »

Rock on!
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medieval
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« Reply #43 on: February 28, 2012, 07:13:06 AM »

I think this is the first ever finished project in devlogs. Hence the sticky methinks
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Hangedman
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« Reply #44 on: February 28, 2012, 07:16:19 AM »

I think this is the first ever finished project in devlogs. Hence the sticky methinks

I think there have been others. But I might have been the only one that went from 0 to 100% all the way across the sky

In other news:

I am in talks!

I am super excite!

Game coming soon!  Crazy Big Laff Durr...? Corny Laugh Giggle
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AUST
ITIAMOSIWE (Play it on NG!) - Vision
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team_q
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« Reply #45 on: February 28, 2012, 08:59:32 AM »

Mad Congrats buddy!
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Dirty Rectangles

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« Reply #46 on: February 28, 2012, 04:33:02 PM »

Well there's also the super new policy of stickying finished devlogs, and this isn't the first devlog to appear up here. (Like fifth or something?)
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Hangedman
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« Reply #47 on: March 07, 2012, 06:53:44 AM »

Just an update!

I've continued to update the game.

However, talks have stopped, and I'm still looking for sponsors. I've contacted several, but almost all haven't actually looked at the game or responded. So that's a thing, apparently

I really don't want to go to FGL. And I could just let it get out there, but that's not likely to work out well, especially since it begs for proper leaderboards/etc.

I'm at a standstill! It's mildly frustrating! But I'll keep trying. Panda
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AUST
ITIAMOSIWE (Play it on NG!) - Vision
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owendeery
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« Reply #48 on: March 07, 2012, 08:17:42 AM »

I always felt this was pretty comprehensive: http://www.reddit.com/r/gamedev/comments/pdc61/im_almost_done_with_my_first_game_its_a_flash/c3oierf
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Hangedman
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« Reply #49 on: March 07, 2012, 12:31:01 PM »

Great info!

I'm trying a new and so far promising tactic: reaching out directly to people at sponsor sites instead of waiting for my email to trickle down the list
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AUST
ITIAMOSIWE (Play it on NG!) - Vision
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« Reply #50 on: March 09, 2012, 06:06:21 PM »

Where is this?  Gimme it!

This looks pretty cool. Is there a link I'm missing or something or is it just not released yet?  The bar icon is full...
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Hangedman
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« Reply #51 on: March 09, 2012, 07:04:46 PM »

It's done but I haven't found a sponsor for it  Cry

Maybe I should let you Let's Beat it Well, hello there!
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AUST
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« Reply #52 on: March 11, 2012, 12:34:08 PM »

Maybe I will and am going to.  Well, hello there!
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Hangedman
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« Reply #53 on: March 25, 2012, 06:09:02 PM »

My game is now up on FGL!

If you have a dev account, please give it a look. PM me for the link.
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AUST
ITIAMOSIWE (Play it on NG!) - Vision
There but for the grace of unfathomably complex math go I
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« Reply #54 on: March 26, 2012, 02:36:43 AM »

Go Jonah!! Fingers crossed for you! FGL might not have been your first choice, but I have a good feeling. The game is totally tight! Can't wait to see the new updates.
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team_q
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« Reply #55 on: March 27, 2012, 06:07:01 AM »

Good luck dude!
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Dirty Rectangles

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Hangedman
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« Reply #56 on: April 15, 2013, 09:56:32 AM »

Hey why not

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AUST
ITIAMOSIWE (Play it on NG!) - Vision
There but for the grace of unfathomably complex math go I
Hangedman
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« Reply #57 on: April 21, 2013, 06:20:40 PM »

Tutorial just about done

Only two or three more changes overall

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AUST
ITIAMOSIWE (Play it on NG!) - Vision
There but for the grace of unfathomably complex math go I
Ashkin
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« Reply #58 on: April 21, 2013, 06:30:56 PM »

Looking forward to release!
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Hangedman
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« Reply #59 on: April 21, 2013, 06:38:01 PM »

Aiming for a couple of days from now, just going to put it out everywhere.  Hand Thumbs Up Left Tiger Hand Thumbs Up Right

Sympathy to my long-suffering musician. I hope to make enough spare change to buy you a pizza or three.
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AUST
ITIAMOSIWE (Play it on NG!) - Vision
There but for the grace of unfathomably complex math go I
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