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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2144483 times)
Belimoth
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high-heeled cyberbully


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« Reply #1300 on: December 30, 2012, 05:23:29 AM »

Get it together man, you're 6 days early.
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Trystin
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Nyoom


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« Reply #1301 on: December 31, 2012, 03:06:09 PM »

nice, nice

Danke  Smiley
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character
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« Reply #1302 on: January 03, 2013, 02:48:11 PM »

Work in progress hardcore perfect-timing gore action platformer.

DevLog coming soon!



EDIT: Today is Sunday? wow
 Embarrassed sorry

MOAR OF THIS PLZKTHX
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Raku
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Dream's Bell


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« Reply #1303 on: January 05, 2013, 02:52:36 AM »

After working through several nights, I finally put in a cutscene that I've been planning, storyboarding, and illustrating for about a month. Here's a preview, plus some scattered stage screenshots.
I hope a cluster of small ones is fine:
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anselm_eickhoff
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« Reply #1304 on: January 05, 2013, 07:46:47 AM »

Although these are 2 weeks old, I really love them Smiley



I also love gore...


"No geese were harmed in the making of this picture."



DevLog
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dexter_deluxe
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« Reply #1305 on: January 05, 2013, 09:34:05 AM »

Blue Noomies on your shoes satisfy your need for speed!
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Alex Higgins
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« Reply #1306 on: January 05, 2013, 09:59:47 AM »

Rakugaki, those screens look sweet.

From my project Waker- in which the protagonist is chased by a Tyrant Beast Lord from Beyond.

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Nate_G
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« Reply #1307 on: January 05, 2013, 02:49:33 PM »

I guess these screens look kind of similar to the last ones, but I suppose that's inevitable with a minimalist aesthetic.

(ehehe, the imgur url on this contains "B33r")




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Overpass
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Code_Assassin
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freedom


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« Reply #1308 on: January 05, 2013, 03:03:32 PM »



Just a game I like to call 'Through' Smiley

If you hit the wall too hard you might careen out of control Tongue

Doing this for 1GAM and also for a competition Smiley
« Last Edit: January 05, 2013, 04:09:39 PM by Code_Assassin » Logged
BleakProspects
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« Reply #1309 on: January 05, 2013, 03:31:19 PM »

Mining out a home in a snow-capped mountain in DwarfCorp

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sublinimal
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« Reply #1310 on: January 05, 2013, 04:08:30 PM »

Programming robots like there's no tomorrow.

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melos
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« Reply #1311 on: January 05, 2013, 09:13:06 PM »

NAte G, I'm liking the,....your screenshots - you should write some blog posts on how you do it all! it's cool.

here's a gif from anodyne.

btw pre-orders are open at our site now. $7!

http://www.anodynegame.com

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Armageddon
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« Reply #1312 on: January 05, 2013, 09:37:26 PM »

Is Old Snake sneaking into the water? Tongue
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Trystin
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« Reply #1313 on: January 06, 2013, 01:49:09 AM »

Rakugaki, those screens look sweet.

From my project Waker- in which the protagonist is chased by a Tyrant Beast Lord from Beyond.



That looks so awesome
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Nate_G
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« Reply #1314 on: January 06, 2013, 02:41:12 AM »

NAte G, I'm liking the,....your screenshots - you should write some blog posts on how you do it all! it's cool.

Thanks Seagaia, much appreciated!! I do have a DevLog over here but I've not really talked too much about the glitch aspect of the visuals yet. I will do though I promise!

[edit] Just typed up a big post about glitchy visuals and stuff
« Last Edit: January 06, 2013, 03:58:29 AM by Nate_G » Logged

Overpass
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« Reply #1315 on: January 11, 2013, 08:48:34 AM »

Just started a devlog here: http://forums.tigsource.com/index.php?topic=30887.msg838083#msg838083

and here are some latest screens:




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GalaethGames
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« Reply #1316 on: January 11, 2013, 04:28:39 PM »

I've just finished Rocket Croc for androind and flash. I'm a beginner programmer and It's my first finished game that's not complete garbage:


https://play.google.com/store/apps/details?id=com.sionco.rocketCrocFree
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dvoid
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« Reply #1317 on: January 12, 2013, 03:57:49 AM »


A desert city in Tolroko, using my new Index Light Deferred renderer that can handle
alot of lights with very little overhead. also handles lit transparent stuff without any problems :D
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Raku
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« Reply #1318 on: January 12, 2013, 07:34:19 AM »

Just finished animating and programming one of 10 unique one-use desperation moves:

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mrj1nx
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« Reply #1319 on: January 12, 2013, 07:40:48 AM »

Smiley

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