Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411275 Posts in 69323 Topics- by 58380 Members - Latest Member: bob1029

March 28, 2024, 08:47:35 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
Pages: 1 ... 81 82 [83] 84 85 ... 548
Print
Author Topic: Screenshot ▸Saturday◂  (Read 2127165 times)
Greg Game Man
Level 5
*****


i have to return some videotapes


View Profile WWW
« Reply #1640 on: March 18, 2013, 06:35:52 AM »



What is the preferred software for making gifs?

this looks really cool already, can i play it? pm me Smiley
Logged

Raku
Level 10
*****


Dream's Bell


View Profile WWW
« Reply #1641 on: March 19, 2013, 10:24:20 PM »

Nice. I like that art style.
Thank you, I appreciate the compliment
Logged

siskavard
Guest
« Reply #1642 on: March 19, 2013, 10:41:32 PM »

I love dis thread

 Shocked
Logged
SF
Level 0
***


Game Builder Club and 3d Game Birds Gameapp Maker


View Profile WWW
« Reply #1643 on: March 22, 2013, 09:19:26 AM »

Logged

It's a bad day to be travelling, but it's a great day to drink it!
Impmaster
Level 10
*****


Scary, isn't it?


View Profile WWW
« Reply #1644 on: March 22, 2013, 06:05:38 PM »

Woah. Looks HD.
Logged

Do I need a signature? Wait, now that I have a Twitter I do: https://twitter.com/theimpmaster
poe
Guest
« Reply #1645 on: March 22, 2013, 06:09:39 PM »

Logged
eigenbom
Level 10
*****


@eigenbom


View Profile WWW
« Reply #1646 on: March 22, 2013, 06:46:05 PM »

Craftstudio!?
Logged

poe
Guest
« Reply #1647 on: March 22, 2013, 06:56:27 PM »

Craftstudio!?

If that's directed at me, no. This was made with XNA Smiley
Logged
tysonibele
Level 0
***


View Profile
« Reply #1648 on: March 22, 2013, 09:00:53 PM »

Did some texturing work for Zombox's city tiles...

Logged

Alec S.
Level 10
*****


Formerly Malec2b


View Profile WWW
« Reply #1649 on: March 22, 2013, 11:09:44 PM »

Logged

Hypnohustla
Level 1
*



View Profile
« Reply #1650 on: March 22, 2013, 11:48:19 PM »



Finally got my game done and released. Here's a link if you're interested:
http://www.newgrounds.com/portal/view/613383
Logged

motorherp
Level 3
***



View Profile
« Reply #1651 on: March 23, 2013, 02:39:36 AM »

Logged
Quarry
Level 10
*****


View Profile
« Reply #1652 on: March 23, 2013, 02:47:12 AM »

Scheaaat that's a nice one
Logged
makerimages
Level 2
**


Makerimages Studios


View Profile WWW
« Reply #1653 on: March 23, 2013, 03:08:11 AM »

-snip-

lookin great!
Logged

Makerimages-Its in the pixel
motorherp
Level 3
***



View Profile
« Reply #1654 on: March 23, 2013, 03:21:57 AM »

Scheaaat that's a nice one

Hehe yeh that made me raise an eyebrow too  Wink.  Everything is rando-generated though, although the star names are the simplest since at the mo I just pick from a big list I copy-pasted from wikipediea.  I had to cut-up and shorten some of the names to make them fit easily which has led to some slightly dodgy results (plus there's far too many names which start with 's' or 'a' which makes the map look unbalanced most times).  I plan to go over the name generator at some point in the future to make it better.
Logged
forsy
Level 1
*



View Profile
« Reply #1655 on: March 23, 2013, 05:18:41 AM »

Playing with LICEcap.. thanks for the suggestion!

Still mostly prototyping ideas at this point...



Logged

   Lift - Devlog | Play | Twitter
Schrompf
Level 9
****

C++ professional, game dev sparetime


View Profile WWW
« Reply #1656 on: March 23, 2013, 05:43:15 AM »

New HUD and all. The old one, carried over two years now, did look very much like programmer's art. I like the new one very much, it also comes with little character images when displaying subtitles for talking, and everything's nicely animated on change. Unfortunately, Photoshop ruined the alpha channel (again) when importing the file, leading to this gray border lines on the health bars.

You can say alot about the usability nightmare that GIMP is, but at least it doesn't destroy the images it loads.

Logged

Snake World, multiplayer worm eats stuff and grows DevLog
anselm_eickhoff
Level 0
***



View Profile
« Reply #1657 on: March 23, 2013, 06:15:42 AM »

Did some texturing work for Zombox's city tiles...



That crater is just sick!
Logged
hube
Level 1
*



View Profile WWW
« Reply #1658 on: March 23, 2013, 07:04:59 AM »


Logged

Ant
Guest
« Reply #1659 on: March 23, 2013, 07:19:01 AM »

shameless cross-post from ma devlog this week


Logged
Pages: 1 ... 81 82 [83] 84 85 ... 548
Print
Jump to:  

Theme orange-lt created by panic