Trystin
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« Reply #1860 on: May 04, 2013, 04:00:20 AM » |
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*snip* deios
Ooh, awesome!
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luxregina
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« Reply #1861 on: May 04, 2013, 04:54:03 AM » |
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Hello! These are "photoshoped" screens, but the content is already in-game, albeit with some enemies and powerups to play with The "kitchen level" "Planet Crash" level Zero Gravity Habitation level WIP and a screen of the UI WIP for the player inventory...
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Impmaster
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« Reply #1862 on: May 04, 2013, 04:59:49 AM » |
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Ooh. Looks nice! @luxregina
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ericmbernier
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« Reply #1863 on: May 04, 2013, 05:15:20 AM » |
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Here's a few screenshots from my current Flash platformer in development, "Comic Book Cody". Second boss intro: Secret Lair Region: Kid Lightning Attack: Since this is the first time I've posted a Screen Shot Saturday pic to these forums, I'll leave a brief description. You play as Cody, a young boy who has had all of his comics stolen. You are pursuing the burglars across three regions. Each region ends with a boss fight. Retrieving all of the comics in a given level transforms you into a super hero, whose powers must be used to eliminate all of the level's enemies/boss.
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Daz
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« Reply #1864 on: May 04, 2013, 05:23:22 AM » |
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The first miniboss of the first stage. The game is a Run and Gun game inspired by Contra and Gunstar Heroes. There are still a lot of things to do, I've started the game just two or three weeks ago.
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Blambo
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« Reply #1865 on: May 04, 2013, 05:29:17 AM » |
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Stress test of my new game engine (all placeholder graphics): I need more Gauntlet-likes.
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Impmaster
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« Reply #1866 on: May 04, 2013, 05:34:18 AM » |
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Stress test of my new game engine (all placeholder graphics): May I ask what FPS this was running at?
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Nate_G
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« Reply #1867 on: May 04, 2013, 09:49:26 AM » |
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I guess this is the last time I'll be participating in Screenshot Saturday for a while as my game is now done! You can download it at www.v.icefishingmusic.com
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OverpassDevlogA hot air balloon exploration game.
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spyker
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« Reply #1868 on: May 04, 2013, 10:13:14 AM » |
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happymonster
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« Reply #1869 on: May 04, 2013, 10:39:05 AM » |
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Stress test of my new game engine (all placeholder graphics): May I ask what FPS this was running at? 60fps 1920 x 1080 (but my laptop can't make higher speed GIF's).. It's actually going to have elements of gauntlet, as well as puzzles like chips challenge and inspiration from other games. Oh, and a full level editor.
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failrate
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« Reply #1870 on: May 04, 2013, 10:44:31 AM » |
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0.4 is just around the corner, but next week is Finals...
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hidingspot
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« Reply #1872 on: May 04, 2013, 05:22:57 PM » |
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Here's one of the newer scenes we've been working on for our game EphemeridHere's it is in action:
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Raku
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« Reply #1873 on: May 04, 2013, 05:55:48 PM » |
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Making extended rooms and brand new enemies for the starting beach stages here.
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GaldorPunk
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« Reply #1874 on: May 04, 2013, 06:04:05 PM » |
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I've been working on a new game mode where the player moves around fleets of units and can then fight out the battles as tactical RTS mini-skirmishes. The interface still needs a lot of polishing, but functionally it does what it needs to do.
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Empyrean Frontier (indie RTS)
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IanSean
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« Reply #1875 on: May 04, 2013, 06:11:50 PM » |
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Here are some screenshots of the game I'm working on. I added a playable link in my DevLog. The Banner should redirect you there Sewer Section: Deflection Challenge: What's in the coffin ?
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RedTentacleStudios
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« Reply #1876 on: May 04, 2013, 10:39:57 PM » |
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Here's a background I drew for Tap the Glass, it goes well with our new spooky themed decorations!
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Ant
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« Reply #1877 on: May 04, 2013, 11:49:24 PM » |
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shall be all wrapped up within the week i reckon I guess this is the last time I'll be participating in Screenshot Saturday for a while as my game is now done!
sweet! downloading now
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spyker
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« Reply #1878 on: May 05, 2013, 12:57:01 AM » |
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@caiys Wow! Looks nice. Have you video? or some other info?
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Martin 2BAM
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« Reply #1879 on: May 05, 2013, 01:24:54 AM » |
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-snip-
Man, this is fantastic, specially the sky dithering. Didn't like the out-of-focus blur thing, but everything else is just brilliant
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