Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1076050 Posts in 44157 Topics- by 36124 Members - Latest Member: Fitzgerald

December 30, 2014, 05:05:11 AM
TIGSource ForumsFeedbackDevLogsScreenshot Saturday
Pages: 1 ... 171 172 [173] 174 175 ... 256
Print
Author Topic: Screenshot Saturday  (Read 431626 times)
hipon
Level 0
**


rico_system
View Profile WWW
« Reply #3440 on: March 29, 2014, 06:18:36 AM »

1st miniboss from our game, Stellar Arms  Coffee


official blog for more frequent updates : http://stellararms.tumblr.com/
Logged

twitter : @ricolemba
Indie4Fun
Level 0
***



View Profile WWW Email
« Reply #3441 on: March 29, 2014, 06:51:14 AM »

if they hit you...



just hit them back:
Logged

hydra
Level 0
**



View Profile WWW Email
« Reply #3442 on: March 29, 2014, 07:29:39 AM »

It is time again for a screenshot saturday.
Week has been very good in terms of advancing the game, especially in the combat management part of it, and in the preparation of more materials for the PR process.

Here are 2 new screenshots:







you can follow us at

http://www.hydra-interactive.com
http://twitter.com/hydrainteractiv
http://twitter.com/upsidedown_game

Regards,
Logged
NightBless
Level 0
**



View Profile WWW
« Reply #3443 on: March 29, 2014, 07:39:16 AM »

#screenshotsaturday for Rune Lords

Team management view

Logged

Justin Pierce
Level 0
***


@JTown_


View Profile WWW Email
« Reply #3444 on: March 29, 2014, 07:44:37 AM »

Back from GDC, finally starting to work on the first weapon! To start things off, we need a nice bread and butter weapon, but who says that has to be boring? Still WIP, but here's some gifs showing how it works:


First off, there's a semi-auto mode for longer ranges. You can tap a key to transform it into...


Full auto with a tiny bit of spread. You'll notice that red thing rises as you shoot. Let it rise too high and you'll transform into..


Overload mode. You'll want to avoid this by bursting if you need precision, but if you're close to your target you can let it rip.


One more gif going through all the transformations. Though this is a little misleading because you can only go from orange to red by firing the weapon (I captured it going from red to orange to yellow and then reversed it for a nice loop).

After I get the audio implemented and tweak the art some more I'll create another development video for my youtube channel and explain it more in depth.
Logged

friken
Level 1
*



View Profile WWW Email
« Reply #3445 on: March 29, 2014, 08:47:30 AM »

Struggle as we may, we couldn't get where we wanted to with our sketch art so we commissioned the help of more skilled artist. I'm very pleased with the progress from our sketch concepts to something more usable ingame without a clashing style shift. Feedback please:

orig sketch art:


New artists prepaint of alien on starship bridge. Time to chop and animate:


Next up we gave the artist this planet and story element to illustrate:


Quick story, in the game you will discover some cool abandoned tech. I look forward to animating the illustration with parallax pan/zoom and those wispy clouds rolling through the scene:


Gif for reference to in-game art and style:
« Last Edit: March 29, 2014, 11:34:23 AM by friken » Logged

Thomas Finch
Level 6
*


@despawngames


View Profile WWW Email
« Reply #3446 on: March 29, 2014, 11:46:03 AM »

Logged

friken
Level 1
*



View Profile WWW Email
« Reply #3447 on: March 29, 2014, 11:49:48 AM »

if they hit you...


At first I thought the game was going to be wife beater online. It redeemed itself on the second gif where she kicks some butt Smiley I'm cheering for the chick... shame on those thugs beating a chick.
Logged

Upside Down Bird
Level 0
**

Upside Down Bird


View Profile WWW
« Reply #3448 on: March 29, 2014, 11:51:29 AM »

Galactic Junk!



http://forums.tigsource.com/index.php?topic=39756.0
Logged
aDFP
Level 0
***



View Profile
« Reply #3449 on: March 29, 2014, 11:57:03 AM »

Some shots from my solo project: The Hit, a multiplayer online competitive assassination game.





http://forums.tigsource.com/index.php?topic=39730.msg1009141
Logged
loudo
Level 0
***



View Profile WWW
« Reply #3450 on: March 29, 2014, 11:59:50 AM »

Here we go again for #screenshotsaturday !

Inventory management on Graal Seeker :

Logged

kkyborg
Level 0
***



View Profile WWW Email
« Reply #3451 on: March 29, 2014, 12:43:02 PM »

#screenshotsaturday

First enemy and the first item were added:



http://indus3.org | INDUSTRY ENTERTAINMENT
Logged

SUPERVERSE | http://superverse-game.com
Industy Entertainement | http://indus3.org
Ultima Ratio Regum
Level 4
****


PhD student & Borges-inspired roguelike dev.


View Profile WWW Email
« Reply #3452 on: March 29, 2014, 01:45:34 PM »

Procedurally generated histories:

Logged

Vanhail
Level 0
**



View Profile
« Reply #3453 on: March 29, 2014, 02:15:57 PM »

Let there be light.

Logged

doihaveto
Level 1
*



View Profile
« Reply #3454 on: March 29, 2014, 02:45:57 PM »

Some NPCs hard at work, and their workplaces:




Logged

kkyborg
Level 0
***



View Profile WWW Email
« Reply #3455 on: March 29, 2014, 03:48:40 PM »

#screenshotsaturday

















http://astroids.tv | GAME WEB SITE
http://astroids.tv/blog | GAMEDEV BLOG
« Last Edit: March 30, 2014, 01:15:15 AM by kkyborg » Logged

SUPERVERSE | http://superverse-game.com
Industy Entertainement | http://indus3.org
Pixelulsar
Level 3
***



View Profile WWW
« Reply #3456 on: March 29, 2014, 03:50:32 PM »

Logged

TheMonkeyTail
Level 0
**

Producer, Director, Programmer and Time Traveler.


View Profile WWW Email
« Reply #3457 on: March 29, 2014, 04:40:07 PM »

Here a new pic from Jelly Escape Gentleman
(http://forums.tigsource.com/index.php?topic=39302.0)

Logged

migrafael
Level 2
**


Making games, two at a time


View Profile WWW
« Reply #3458 on: March 29, 2014, 04:46:31 PM »







We have an early demo ready. Really feeling it Smiley In love with Greedy Guns :D
Logged

Ludwig
Level 0
**



View Profile Email
« Reply #3459 on: March 29, 2014, 05:22:40 PM »

Logged
Pages: 1 ... 171 172 [173] 174 175 ... 256
Print
Jump to:  

Theme orange-lt created by panic