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March 29, 2024, 06:54:57 AM

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2128063 times)
danieru
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« Reply #4400 on: August 23, 2014, 09:32:22 PM »

One day this week I messed around with animating an idle state in the vertex shader. I'm not sure if this will be a final result, but I thought it might be cute enough to show off. The webm is smoother but the gif is below:



@Vanhail: Nice! Is this something you're thinking about including as a special mode?

@Glyph: Its funny, as I've been developing Super Battlelands I keep finding more AW-likes. Yet all of the released ones are, well, not very good. I expect Warbits will break this trend though. Keep in mind Intelligent systems has, right now, almost 3 decades of experience in building TBSes. When they made Advance Wars (the first game in the series with CO-powers) they already had almost 15 years of TBSes including 2 Nintendo Wars on home console plus helping out on the gameboy entries. Also they had more than a programmer+artist.

So this is why we drpped CO-powers and are starting at a more Nintendo Wars (for the Famicom) level of complexity (plus a few feature creeps).

Balancing is still pretty difficult (As I'm sure Vanhail is a better witness to). Right now I've just been throwing attack/defense values on things. You might be able to guess that our balance is broken through the floor Well, hello there! For the recent units I've just resorted to giving them all the same values. I really need to overhaul the damage system.  Big Laff
 
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kkyborg
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« Reply #4401 on: August 23, 2014, 10:28:31 PM »

S U P E R V E R S E

What's new?

- Lens flare is back into the game.







http://superverse-game.com | SUPERVERSE game web site
http://indus3.org/blog | GAMEDEV BLOG
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Thorig
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« Reply #4402 on: August 24, 2014, 02:17:47 AM »

Working on the village generator for Project Wormhunter. Not really there yet.

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dez
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^_^


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« Reply #4403 on: August 24, 2014, 07:09:11 AM »

added inventory system and items to OBEY




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I'm developing OBEY - Steam | Devlog | Twitter | Facebook
misscelan
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« Reply #4404 on: August 24, 2014, 10:07:40 AM »

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oodavid
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Discombobulate!


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« Reply #4405 on: August 24, 2014, 11:08:32 AM »

added inventory system and items to OBEY




Inventory? or pile of weapons?
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Button up! - Out on Android and iOS

latest release: 13th March 2015
dez
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« Reply #4406 on: August 24, 2014, 02:35:10 PM »

added inventory system and items to OBEY




Inventory? or pile of weapons?
Well... the bunny can collect/move/drop them now Smiley   
Usually in the game it's something you would rather not do and are being coerced to do. 
(or you are trying to force others to move them for you)
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I'm developing OBEY - Steam | Devlog | Twitter | Facebook
Cellusious
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« Reply #4407 on: August 24, 2014, 02:58:03 PM »


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TautNerve
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« Reply #4408 on: August 24, 2014, 03:31:02 PM »







My first ever Ludum Dare entry, I almost started to believe that I couldn't make it.
Can't wait to see all the other games!
I have already been drooling on Cellusious' screenies on twitter...
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Let's tweet together:
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dqhendricks
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« Reply #4409 on: August 29, 2014, 11:37:42 AM »

Trial by Viking has all types of levels, indoor and outdoor, horizontal and vertical, flying, boating, whatever. This particular level is the first of a handful where I will use autoscrolling upward, forcing the player to keep pace or fail. Makes you super tense while playing, but it's really satisfying to beat.

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zomboko
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« Reply #4410 on: August 29, 2014, 02:13:24 PM »

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DevWithoutACrew
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« Reply #4411 on: August 29, 2014, 09:31:04 PM »

KAGEMUSHA

some test on the cutscene artstyle

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dangersam
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« Reply #4412 on: August 30, 2014, 12:29:39 AM »





An attempt at making a house in my construction game. There are gaps everywhere, the builders were a bunch of cowboys!
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mebawars.com
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« Reply #4413 on: August 30, 2014, 01:36:25 AM »

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my indie multiplayer RTS game: Meba-Wars
Trailer:


www.mebawars.com
Dev Log: http://forums.tigsource.com/index.php?topic=43025.0
somn
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« Reply #4414 on: August 30, 2014, 02:40:41 AM »

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hube
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« Reply #4415 on: August 30, 2014, 04:58:58 AM »



This is some awesome performance you're getting with all that is going on.
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hube
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« Reply #4416 on: August 30, 2014, 05:07:25 AM »

A shot from Ring World... which is currently soul searching for a new name as Ringworld is a famous series of Sci-Fi novels and I don't think I can name it that...

3 champions run from a bandit.
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Ehrgeiz
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« Reply #4417 on: August 30, 2014, 05:56:45 AM »

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RadiationMutt
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« Reply #4418 on: August 30, 2014, 06:49:50 AM »

Multi class racing on new track.


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TheApo
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« Reply #4419 on: August 30, 2014, 06:51:51 AM »

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