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1411423 Posts in 69363 Topics- by 58416 Members - Latest Member: JamesAGreen

April 19, 2024, 12:40:03 AM

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2144453 times)
Charlie Fleed
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« Reply #5040 on: December 27, 2014, 04:53:42 AM »

Archers and cover system!

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yanimstudio
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Red Goddess


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« Reply #5041 on: December 27, 2014, 05:27:52 AM »

#screenshotsaturday shows the main character: "Divine" in @RedGoddessgame in the Jungle town . Please send us your comments! Further information at: www.redgoddessgame.com

Thanks for your support

Yanim Studio Team

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DocLogic
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« Reply #5042 on: December 27, 2014, 07:14:56 AM »

Happy saturday devs! Hope everyone had a good Christmas.

« Last Edit: January 29, 2015, 07:42:46 AM by DocLogic » Logged

Ehrgeiz
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« Reply #5043 on: December 27, 2014, 07:25:13 AM »

Back to work :-)

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marcgfx
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if you don't comment, who will?


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« Reply #5044 on: December 27, 2014, 07:29:38 AM »

reworking the object-placement system and created some "technical" props.
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matriax
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« Reply #5045 on: December 27, 2014, 11:25:34 AM »

Title Screen V1 (Provisional)


Still i have to add some animated torchs in each side but looks promising Wink.

-

Links to follow the project
-----------------------------
Tumblr: http://dev.kronbits.com/tagged/inkanians
Gamejolt: http://gamejolt.com/games/puzzle/inkanians/42071/

Instagram: http://instagram.com/matriax
Facebook: https://www.facebook.com/kronbits
Twitter(Official): https://twitter.com/Kronbits
Twitter(Personal): https://twitter.com/DavitMasia
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thebarryman
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« Reply #5046 on: December 27, 2014, 12:02:53 PM »

Some gameplay GIFs from Psynchrony -- a cinematic rhythm action game for the iPad.



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FK in the Coffee
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meme pixels


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« Reply #5047 on: December 27, 2014, 01:56:16 PM »

Some gameplay GIFs from Psynchrony -- a cinematic rhythm action game for the iPad.




I don't know what this is, but you have some pretty stellar toothbrushing animations
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Aki-at
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« Reply #5048 on: December 27, 2014, 04:03:51 PM »


https://twitter.com/BrockCrocodile/status/548991669451108352/photo/1

Just showing off one of the gimmicks from the second level. Honey covered walls enable Brock to wall jump.
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marquet
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Time to make a game


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« Reply #5049 on: December 27, 2014, 04:48:21 PM »

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quarkrobot
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« Reply #5050 on: December 27, 2014, 04:51:28 PM »

« Last Edit: March 18, 2015, 08:24:46 PM by quarkrobot » Logged

surt
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Meat by-product.


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« Reply #5051 on: December 27, 2014, 05:56:40 PM »

Johnny Two-hats
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Real life would be so much better with permadeath.
PJ Gallery - OGA Gallery - CC0 Scraps
Polygonzo
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Hide your wings in a ghost tower


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« Reply #5052 on: December 27, 2014, 10:27:00 PM »



Added some ghosties today :>
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kkyborg
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« Reply #5053 on: December 27, 2014, 10:50:27 PM »

For this saturday instead of screenshots we have prepared a wish to you all game developer fellas:


HAPPY NEW YEAR!




http://superverse-game.com
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Raku
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Dream's Bell


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« Reply #5054 on: December 28, 2014, 05:31:15 AM »



Traveling by honey through a beehive fortress
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James Edward Smith
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Mover & Shaker


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« Reply #5055 on: December 28, 2014, 02:46:11 PM »

Showing of them new stratus clouds!



These are the Dodge Stratus of clouds.
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Pike `n Shot  the first pshmup ever made. Twitter:@JamesEdSmith
hboybowen
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« Reply #5056 on: December 30, 2014, 07:40:43 PM »

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Rat Casket
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i can do what i want


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« Reply #5057 on: December 31, 2014, 05:58:41 AM »

wtf is going on here.

why are there tanks that are smaller that the doors to the Pokecenter?
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Quarry
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« Reply #5058 on: December 31, 2014, 09:32:44 AM »

Because Pokécenters are bigger on the inside dummy, have you even Pokémon?
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Charlie Fleed
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« Reply #5059 on: January 02, 2015, 04:13:50 PM »

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