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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2126623 times)
danieru
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« Reply #5180 on: January 31, 2015, 07:25:18 AM »

Lots-o-factories + the new juicier ui:
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Pehesse
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« Reply #5181 on: January 31, 2015, 07:26:10 AM »



Small preview of a more complete video demo of the latest animations here: https://www.youtube.com/watch?v=f6lkvLyvLKs&feature=youtu.be
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Nuprahtor
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Drunk on the Moon


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« Reply #5182 on: January 31, 2015, 07:52:19 AM »



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Thank God For The Rain - a magical neo-noir JRPG - devlog, tumblr
Fearem
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« Reply #5183 on: January 31, 2015, 08:43:03 AM »



More info about the project here: http://forums.tigsource.com/index.php?topic=45868.0
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karlozalb
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Do or do not.There is no try.


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« Reply #5184 on: January 31, 2015, 08:52:07 AM »

Round 1.... FIGHT!!!

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DocLogic
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« Reply #5185 on: January 31, 2015, 09:55:12 AM »

Added in this little screen on the drone
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quantumpotato
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« Reply #5186 on: January 31, 2015, 12:02:57 PM »

@blurrrr the blur in the boat animation makes it look 2D. cool Effect!

New between-game menu with upgrade options for laser power or speed boost.

I warp your ship off screen for one second so the player has a chance to see the upgrade options & take a breather before continuing.

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MrAwolf
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« Reply #5187 on: January 31, 2015, 12:26:48 PM »



Another Gif of a trap from Slain! @wolfbrewgames
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Thunderhorse
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http://laserfury.com


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« Reply #5188 on: January 31, 2015, 12:33:42 PM »

Testing traps in our new game, Spooks N' Spikes. RIP test dummy



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Pinqu!
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So it has come to this


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« Reply #5189 on: January 31, 2015, 01:40:01 PM »

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gambrinous
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Indie Game Developer


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« Reply #5190 on: January 31, 2015, 02:15:27 PM »

I made a whole set of 1080p screenshots:
http://imgur.com/gallery/otXxf/

Have a gif to entice you:
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Ehrgeiz
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« Reply #5191 on: January 31, 2015, 02:28:29 PM »

Boomshakalaka Box Kid! ;-)



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Aki-at
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« Reply #5192 on: January 31, 2015, 04:01:58 PM »

Let's go for a magical pipe teleporting ride!


https://twitter.com/BrockCrocodile/status/561664254135525378
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acatalept
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« Reply #5193 on: January 31, 2015, 06:42:42 PM »

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bscotchshenani
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« Reply #5194 on: January 31, 2015, 06:52:37 PM »



Crashlands - been making more crafting stuffs, including a BEACHBALL.
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Spennerino
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« Reply #5195 on: January 31, 2015, 07:18:04 PM »





Crystals of Ullr first ever development screenshot.
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Twitter: @Spennerino TIG: Mimix

Mr Underhill
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« Reply #5196 on: February 01, 2015, 12:58:06 AM »

Starting to add dialog, yey!

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Mystic River Games
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« Reply #5197 on: February 01, 2015, 03:51:18 AM »

Hope not too late...
I've been working on planetary exploration for my game



More details at: http://mysticrivergames.blogspot.com/2015/02/planetary-landing-progress.html
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ZeroTec
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« Reply #5198 on: February 01, 2015, 08:02:35 AM »

sorry, it's a little bit too late Tongue.....

i am currently adding all the mockup-graphics to gamemaker to test functionality......and am also figuring out how to make the style a bit grungier

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dvoid
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« Reply #5199 on: February 01, 2015, 08:44:43 AM »

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