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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2146788 times)
itto
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Oscar Wings


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« Reply #5220 on: February 07, 2015, 08:31:05 AM »

http://oscarwings.com/play/destroyetor/

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We are Oscar Wings, currently developing Destroyetor.

Follow us on Twitter!
My blog: Jose Faeti
Timo Vihola
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Hardland citizen


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« Reply #5221 on: February 07, 2015, 08:32:12 AM »

The first playable iteration of the random dungeons is almost ready:


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Ehrgeiz
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« Reply #5222 on: February 07, 2015, 08:47:14 AM »

Cretaceous Park ;-)

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Skyrise
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Newbie indie dev


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« Reply #5223 on: February 07, 2015, 09:40:47 AM »

Sneak peak to forma.8 redesign in progress...



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Cofounder of MixedBag
Twitter:@MixedBagGames
Launched: Futuridium EP Deluxe for PS4 / PSVita
Working on: forma.8
oldblood
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...Not again.


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« Reply #5224 on: February 07, 2015, 10:20:41 AM »

Home sweet home...

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Aki-at
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« Reply #5225 on: February 07, 2015, 10:21:08 AM »

Just adding some finishing touches to the flamethrower gimmick. It only activates when Brock hits a spotlight, I was just turning it on manually to showcase the flames.


https://twitter.com/BrockCrocodile/status/564124259082309633

Some men crocodiles just want to watch the world burn.
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Ataverti
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Indie game developer


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« Reply #5226 on: February 07, 2015, 11:27:36 AM »

Led It Rain will go to Desura on March 9th 2015! Motorcycle driving revolver shooting bad-ass fighting monsters like Wheelchair Zombiesᵀᴹ.

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Probably Tuesday - Film noir detective
https://store.steampowered.com/app/1502820/Probably_Tuesday/
Led It Rain - Motorcycles, guns, monsters and bikini-babes
https://store.steampowered.com/app/464610/Led_It_Rain/
happybadgers
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Indie game studio; probably not rabid. Makers of S


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« Reply #5227 on: February 07, 2015, 11:36:08 AM »

One of many possible death scenarios. We'll be announcing this title next week :D

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karlozalb
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Do or do not.There is no try.


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« Reply #5228 on: February 07, 2015, 12:16:36 PM »

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c023-DeV
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DevZoo


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« Reply #5229 on: February 07, 2015, 12:26:39 PM »

A little mood sketch:


And a little ingame pic of the new version:


Happy Days!
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Alec S.
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Formerly Malec2b


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« Reply #5230 on: February 07, 2015, 12:51:09 PM »

Made a new enemy type for Ninja Outbreak.  These ninjas will seek out the rations in a level, eat them, then clone themselves.

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Photon
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« Reply #5231 on: February 07, 2015, 01:03:26 PM »

Just adding some finishing touches to the flamethrower gimmick. It only activates when Brock hits a spotlight, I was just turning it on manually to showcase the flames.


https://twitter.com/BrockCrocodile/status/564124259082309633

Some men crocodiles just want to watch the world burn.
Wanted to point out that some of those flames start out sideways before facing upwards. Still cool though!
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Eigen
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Brobdingnagian ding dong


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« Reply #5232 on: February 07, 2015, 01:55:22 PM »

Just some colors I'm pretty fond of. This palette is called Hohokum.



(Click for full-size)
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somin
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« Reply #5233 on: February 07, 2015, 02:05:32 PM »



in motion:
http://gfycat.com/ElementaryResponsibleAlligator
http://gfycat.com/WillingCavernousCondor
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@sominklein      WIP Story Exploration Game      WIP Weltenformer      Done CLIMB
Thunderhorse
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http://laserfury.com


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« Reply #5234 on: February 07, 2015, 02:08:20 PM »



Devlog - http://forums.tigsource.com/index.php?topic=45869.0

Without new FX and slams:

With new FX and slams:


Just a playful pair of butt shakin' spoopys!

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Thunderhorse
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http://laserfury.com


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« Reply #5235 on: February 07, 2015, 02:11:30 PM »

For Laser Fury, we started a new forest set, and Johan worked on it live on our new studio Twitch account. Please check it out! We have a weekly schedule going - http://www.twitch.tv/thunderhorsehq



The character portraits were also re-designed a bit.



Rafael streamed his animation work on this diagonal combo yesterday, he will be back streaming animation every Friday!

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kkyborg
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« Reply #5236 on: February 07, 2015, 02:41:30 PM »

SUPERVERSE

New spaceship appeared in SUPERVERSE.
We bring you photos straight from the factory. Have a look ...








And here's Scorpion spaceship, that's been around for some time.
This time in closer view...





http://superverse-game.com
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Aki-at
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« Reply #5237 on: February 07, 2015, 02:56:02 PM »

Just adding some finishing touches to the flamethrower gimmick. It only activates when Brock hits a spotlight, I was just turning it on manually to showcase the flames.


https://twitter.com/BrockCrocodile/status/564124259082309633

Some men crocodiles just want to watch the world burn.
Wanted to point out that some of those flames start out sideways before facing upwards. Still cool though!

Thanks for the compliment!

I noticed that but that'll be covered up once I've figured out how to place the actual flamethrower in there. The joys of having art covering up the messy stuff hiding behind the scenes! \o/
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SpeakUpGames
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whimsy


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« Reply #5238 on: February 07, 2015, 03:13:55 PM »

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archgame
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I program architecture and build video games


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« Reply #5239 on: February 07, 2015, 03:16:46 PM »



Working on body swapping triggers, indicators, camera position, and audio. Screen grab of Sandwiches becoming Kigi because foxes are cunning but they can't hack the mainframe.
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