Whelly
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« Reply #5700 on: May 08, 2015, 08:39:26 PM » |
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I'm at the finish line! Hard to believe, but it's exciting to be done and to move onto other things. Here's a link to the Steam store page in case anyone is interested in a short first-person exploration game set in the American South.
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The First Tree, a third-person exploration game about a fox and a family, coming 2017.
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bsp
Level 1
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« Reply #5701 on: May 08, 2015, 09:50:19 PM » |
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ow, I completely forgot to post here on Saturday ^^ finished another location this weekend I usually don't like/play 2D games but these environments feel me with such wonderful dread. sick atmosphere
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karlozalb
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« Reply #5703 on: May 09, 2015, 12:22:48 AM » |
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It's saturday!
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Ehrgeiz
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« Reply #5704 on: May 09, 2015, 01:12:22 AM » |
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yanimstudio
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« Reply #5705 on: May 09, 2015, 02:22:46 AM » |
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#screenshotsaturday one pic of our new footage: the Intro to our soon to be released video game:"Red Goddess: Inner World" #gamedev #unrealdev developing with @UnrealEngine Thanks and nice weekend!
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RaconteurNick
Level 1
Business Dude @ Raconteur Games
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« Reply #5706 on: May 09, 2015, 04:36:23 AM » |
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In our first ever Screenshot Saturday, we're showing a work-in-progress black hole level! Survive the black hole's pull and kill as many foes as possible to become a badass armada. Click the image in my signature for our Dev Log and for more info.
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JustRadek
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« Reply #5707 on: May 09, 2015, 07:08:16 AM » |
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Trudy’s Mechanicals @ Incubator Games We have another character animation of the box man Supplier. In this animation he is flailing from overheating.
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josh_s
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« Reply #5709 on: May 09, 2015, 08:27:05 AM » |
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The next alpha release of Tricone Lab (greenlit) will have 92 standard levels. Here they all are! Click a thumbnail to see the level full-size.
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desdemian
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« Reply #5710 on: May 09, 2015, 09:32:42 AM » |
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Get to the choppaaaa!!! (programmer art)
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pikkukatti
Level 1
Team Lead @AncestoryGame
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« Reply #5711 on: May 09, 2015, 10:00:43 AM » |
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An in-game shot without the UI. Still needs a bit more balancing on colors and it's missing some environments assets, but we are quite happy how the rainforest level is turning out to be.
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johnguydude
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« Reply #5712 on: May 09, 2015, 10:44:43 AM » |
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Enemies can die now! (more gifs in devlog)
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Unbroken: A Souls-inspired mobile hack n' slash Devlog
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Ice Water Games
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« Reply #5714 on: May 09, 2015, 01:00:06 PM » |
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Made our first Viridi trailer yesterday and launched our Greenlight campaign! (Click screenshot to check out the trailer!)
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Timo Vihola
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« Reply #5715 on: May 09, 2015, 01:07:45 PM » |
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First indoor locations are making their way to release 12: (these gifs are 2x sped up to keep the file size in control) Pretty much everything except the walls and floor are dynamic. (lighting included) Link would be jealous of all the destruction you can cause
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Miziziziz
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« Reply #5716 on: May 09, 2015, 01:25:22 PM » |
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Just an old screenshot for today
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ChrisN
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« Reply #5717 on: May 09, 2015, 02:05:48 PM » |
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A new enemy I did today for Last Invader
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Game artist: 3D, VFX, Pixel art Twitter@:ChrisNordgren
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wizardfu
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« Reply #5719 on: May 09, 2015, 02:30:57 PM » |
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