Dan MacDonald
The DMac
Level 1
Prisoner of the cause
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« Reply #5720 on: May 09, 2015, 03:04:35 PM » |
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First test of multiplayer network code.
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J.D.
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« Reply #5721 on: May 09, 2015, 03:32:54 PM » |
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kendobi
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« Reply #5722 on: May 09, 2015, 04:48:21 PM » |
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26PM
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« Reply #5723 on: May 09, 2015, 06:04:00 PM » |
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“If you look for beauty, you will find it.”
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JaJ
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« Reply #5724 on: May 09, 2015, 07:00:19 PM » |
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Here's the battle system of Nadia Was Here in motion, sped up for some reason:
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mzn528
Level 2
Dark Souls, Berserk and Vagabond Ultimate Fanboy
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« Reply #5725 on: May 09, 2015, 07:04:34 PM » |
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Yep right here! ARPG FTW DevLog if interested HUEHUEHUE THIS
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Noob Game Dev and Pixel Artist, twitter @mzn528 Soul Appeaser, a combat focused story rich ARPG DevLog
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kkyborg
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« Reply #5726 on: May 09, 2015, 09:10:57 PM » |
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The_RonJones
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« Reply #5727 on: May 09, 2015, 11:47:14 PM » |
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Worked on an awesome looking bacteria pool #WhiteTheGame
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My nipples are Indie...
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11clock
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« Reply #5728 on: May 10, 2015, 10:34:57 AM » |
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Some weapons in Earth Overclocked.
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chomi3
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« Reply #5730 on: May 16, 2015, 12:48:57 AM » |
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Hi guys Zenge is a puzzle game I'm working on. It's about getting the things together Came up with realy nice touch controls, happy to share it with you! #Zenge
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suny
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« Reply #5731 on: May 16, 2015, 01:31:19 AM » |
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SHMUP CREATORThe demo level for the SHMUP Creator is complete! We are going to participate at the stunfest this week-end, and show the game and the tool for the first time to people S.
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Ehrgeiz
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« Reply #5732 on: May 16, 2015, 01:42:50 AM » |
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bitknight
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« Reply #5733 on: May 16, 2015, 04:40:00 AM » |
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Terminal Spark. Working away on a grapple mechanic using the lovely Abandonauts assets.
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Mittens
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« Reply #5734 on: May 16, 2015, 04:54:52 AM » |
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JustRadek
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« Reply #5736 on: May 16, 2015, 07:37:22 AM » |
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Trudy’s Mechanicals @ Incubator GamesOur latest screenshot is an animation of our Scavenger Bird in his idling position.
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CrayderStudios
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« Reply #5737 on: May 16, 2015, 08:27:32 AM » |
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Our first GIF: The main character in Dream Chaser having a sip of orange soda before shoulder charging an enemy.
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oahda
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« Reply #5738 on: May 16, 2015, 08:34:42 AM » |
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I posted this under #screenshotsaturday on Twitter so I guess I can crosspost my first ever video footage of the game (especially since it took me all day to record and upload it due to various dum issues ). Not much graphics-wise tho since I've only been focusing on programming so far, but here goes:
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xier
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« Reply #5739 on: May 16, 2015, 08:41:49 AM » |
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Hey all! Here's the latest from Thrive Games
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