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1411414 Posts in 69360 Topics- by 58415 Members - Latest Member: sophi_26

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2143247 times)
Cakeprediction
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I'm not too sure what to put here


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« Reply #5780 on: May 23, 2015, 08:41:19 AM »

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Huge Swords and Tentacles Devlog
"If you were to write a story with me in the lead role, it would certainly be... a tragedy"
"You have to tell your hands to freaking do the stuff until your hands know it by their tiny hand hearts"
J.D.
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« Reply #5781 on: May 23, 2015, 09:30:08 AM »

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Ehrgeiz
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« Reply #5782 on: May 23, 2015, 09:38:43 AM »

Today's screenshot:

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Ishi
Pixelhead
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coffee&coding


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« Reply #5783 on: May 23, 2015, 09:49:49 AM »

Happy Saturday!

Been improving the visuals for the cave levels in Leilani's Island.

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purplemonkey
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« Reply #5784 on: May 23, 2015, 11:04:05 AM »

Saturday!




Been improving the visuals for the cave levels in Leilani's Island.
Looks great!
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gereon
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« Reply #5785 on: May 23, 2015, 02:59:38 PM »



Plasmoid http://forums.tigsource.com/index.php?topic=48163.0
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Currently working on...
sparkling vinegar
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« Reply #5786 on: May 23, 2015, 03:03:33 PM »



We added some "safe coarse language" inside the game !
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DEAD END - out on iOS Android & WP8
madproxy
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« Reply #5787 on: May 23, 2015, 03:31:58 PM »

From my still unnamed game:

Art and font are obviously placeholders. The project is in super early stage. It will be spaceship building roguelike, focusing on exploration, combat and crew management. I may start a devblog once i get to something more playable.
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Timo Vihola
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Hardland citizen


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« Reply #5788 on: May 23, 2015, 03:54:34 PM »

The witch of Hardland sells various transformation potions. This is the chicken potion:

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desdemian
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« Reply #5789 on: May 23, 2015, 04:47:24 PM »

Adding IK to The Most Poser Heroes.

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26PM
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« Reply #5790 on: May 23, 2015, 05:09:35 PM »

Day 48 Level 48! Happy ScreenshotSaturday!



Forgotten Passages Devlog: http://forums.tigsource.com/index.php?topic=47625.msg1132859#msg1132859
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“If you look for beauty, you will find it.”
diegzumillo
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This avatar is so old I still have a some hair


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« Reply #5791 on: May 23, 2015, 07:19:10 PM »

Smooth landing



Testing 3d stuff on 2d stuff.
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ernanir
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Hello World


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« Reply #5792 on: May 23, 2015, 08:02:22 PM »

 


http://forums.tigsource.com/index.php?topic=46798.0
« Last Edit: May 23, 2015, 08:09:22 PM by ernanir » Logged

11clock
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« Reply #5793 on: May 23, 2015, 08:07:37 PM »

Crystal Heart boss in Earth Overclocked.

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acatalept
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« Reply #5794 on: May 23, 2015, 08:27:58 PM »



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CrayderStudios
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« Reply #5795 on: May 23, 2015, 10:32:27 PM »

Hey guys,

This week there was a lot of work going on developing Dream Chaser's 2.0 Beta, we made some good progress.

Main developments this week were creating the new Crystal Charge system, which functions as keeping the final boss from dropping in early and utterly wiping the floor with you. Along with that we've solidified some Super Art introductions when the player uses his meter as well as some interactions with the environment (with neat speech bubbles!).

Earle senses danger, lays the smackdown.


Earle's level 1 Super Art introduction, as a basketball superstar.


Dialogue with the environment, followed by sick high fives.


Earle preparing for his boss battle(ass kicking) as Superset hulks out.
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Cow
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Queen Jellybean


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« Reply #5796 on: May 23, 2015, 11:59:53 PM »

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alwex
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« Reply #5797 on: May 24, 2015, 06:26:52 AM »

A little bit late

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Follow us on playfield
LtRin
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« Reply #5798 on: May 28, 2015, 11:11:02 AM »

Beta testers are building up their bases and starting their crusade!
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Game on Smiley
The_Observer
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« Reply #5799 on: May 29, 2015, 04:19:40 PM »

I removed the grid-snapping for constructions in Flotsam which allows for more interesting layouts now, yay!

Click for the big version



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