cykboy
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« Reply #6180 on: August 09, 2015, 06:57:15 PM » |
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dynamic physics and lighting, isometric style
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VirtualHat
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« Reply #6181 on: August 10, 2015, 06:43:09 AM » |
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Endurance the Game
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Pampattitude
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« Reply #6182 on: August 10, 2015, 06:47:33 AM » |
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Little mobile game design experiment, I think it turned out well.
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wizardfu
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« Reply #6184 on: August 14, 2015, 10:37:59 PM » |
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Greipur
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« Reply #6185 on: August 14, 2015, 11:33:46 PM » |
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thuyquai
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« Reply #6186 on: August 15, 2015, 01:09:51 AM » |
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Another background for our water battleground
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JustRadek
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« Reply #6188 on: August 15, 2015, 04:32:16 AM » |
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Since last week's update, we have a new website launch and teaser trailer! We have another look at the Forge Arena where a battle has broken out. Two of our characters are facing off, Corsair firing his shotgun at Koschei, who luckily misses the fatal blow!
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GalaethGames
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« Reply #6189 on: August 15, 2015, 05:51:34 AM » |
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I've improved the first boss, Now, you have to first destroy the arms in the centre (there are 4 and they fall down one by one) which makes the top saucer crash. This, then leads to the second stage:
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charliecarlo
Level 1
The Duke of Dementia
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« Reply #6191 on: August 15, 2015, 06:12:19 AM » |
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It's quiet.
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Dascu
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« Reply #6192 on: August 15, 2015, 06:58:00 AM » |
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Cool stuff in here.
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Pehesse
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« Reply #6194 on: August 15, 2015, 07:57:14 AM » |
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Spent the whole week lining Big Blue's animation set. That's over 20 moves! Almost done, thankfully... color's next.
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Forstride
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« Reply #6195 on: August 15, 2015, 08:04:59 AM » |
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Spent the last hour or so adding fish, so I figured I'd make a little GIF of them in the swamp.
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Patomkin
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« Reply #6196 on: August 15, 2015, 08:06:17 AM » |
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Quest selection screen is ready!
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josh_s
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« Reply #6198 on: August 15, 2015, 09:04:24 AM » |
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All 100 standard levels in Tricone Lab. Click a thumbnail to see the level full-size.
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lobstersteve
Guest
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« Reply #6199 on: August 15, 2015, 09:13:21 AM » |
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@nt: that became really really pretty a lot of depth and doesn't remind me of fez anymore
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