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876862 Posts in 32834 Topics- by 24276 Members - Latest Member: Emiya Shirou

May 17, 2013, 11:13:33 PM
TIGSource ForumsDeveloperFeedbackDevLogsScreenshot Saturday
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Author Topic: Screenshot Saturday  (Read 115796 times)
OnionBlaze
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« Reply #765 on: August 04, 2012, 07:35:00 PM »

Made some mock-ups for the game I'm currently working on.
Here's the first one...



..and here's the other version.

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adamprack
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« Reply #766 on: August 04, 2012, 08:08:43 PM »




A couple higher-res shots from Blight  Smiley
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Need music?<--Check out my demo reel!

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« Reply #767 on: August 05, 2012, 01:50:38 AM »



Lava fish.

 Kiss Kiss Kiss

Latest enemy design from Nightmerica:



Devlog links in signature as usual etc.
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Indecom
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« Reply #768 on: August 08, 2012, 08:13:54 PM »

I'm late for saturday but thats what happens when you go to a wedding lol

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threesided
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« Reply #769 on: August 10, 2012, 08:42:31 AM »

A day early, but damn am I too pumped to wait.



We are only a few day's work away from our Expo-ready demo. At which point I will reveal all about the project.
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Ashkin
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« Reply #770 on: August 10, 2012, 03:20:05 PM »

Consider me EXCITED.
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Farmergnome
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« Reply #771 on: August 10, 2012, 09:28:24 PM »

Been working on mapping out some secret levels this week, and touching up basecamp and the vietcong tunnels, and working on some new enemies for Iraq and just generally polishing up the mechanics a bit.


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impulse9
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« Reply #772 on: August 11, 2012, 05:13:30 AM »

I implemented the select function in my editor. Smiley

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Dugan
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« Reply #773 on: August 11, 2012, 09:04:32 AM »

A day early, but damn am I too pumped to wait.



We are only a few day's work away from our Expo-ready demo. At which point I will reveal all about the project.

Looks cool - but maybe consider moving the guardians around, as you have a green one on top of green grass (or tweak the green values to make them stand out, or make the grass something else). Which Expo are you showing at?
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threesided
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« Reply #774 on: August 11, 2012, 09:36:16 AM »


Looks cool - but maybe consider moving the guardians around, as you have a green one on top of green grass (or tweak the green values to make them stand out, or make the grass something else). Which Expo are you showing at?



Hey Dugan, those guardians move, so the distinction is a little more clear in action. I think in my mockup I had the green one over more, so I'll see if the programmer will adjust that.

As for the expo, it's Fan Expo in Toronto (Canada). I have a small artist/indie booth there, and we'll be playtesting our first public build. I'll be writing more information up in the meetups forum. I dunno how many Torontonians are on this board, but I'm hoping a few manage to pop by and say hello Smiley
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GeoffW
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« Reply #775 on: August 11, 2012, 09:57:59 AM »



If you like the look of my game, please 'like' it on Facebook:

http://www.facebook.com/TheTroubleWithRobots

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Chris Pavia
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« Reply #776 on: August 11, 2012, 10:10:39 AM »

Final 2 environments:



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psyguy
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« Reply #777 on: August 11, 2012, 10:27:37 AM »

I've been working on everyone's favorite part of coding, UI work.  Smiley

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shao
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« Reply #778 on: August 11, 2012, 11:14:27 AM »

Here's a sleeper on the table
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Magnesium Ninja
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« Reply #779 on: August 11, 2012, 11:29:30 AM »



Cold storage progress! Working on some snowy particles, but they're hard to see in the screenshot.
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