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JMickle
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« Reply #720 on: July 22, 2012, 03:51:04 AM » |
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 unicorn dafuq? Misaligned placeholder sprites
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Taugeshtu
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« Reply #721 on: July 22, 2012, 02:16:11 PM » |
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 Working on demo level, adding some detals and making puzzles. Lovely part of work.
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SirNiko
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« Reply #722 on: July 24, 2012, 02:02:37 PM » |
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working on weapon proficiencies.
For the love of Satan, Xion, use a fixed width font. Or are you trying to cram all the text in there? This problem remains to be solved, I think. I think the variable width font looks better for the descriptions. For the bonuses on the right side, it does look odd that the different combinations of plus and minuses don't line up, but the rest looks just fine to me. Why do you think fixed width would look better?
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DrDerekDoctors
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« Reply #723 on: July 25, 2012, 07:30:38 AM » |
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working on weapon proficiencies.
For the love of Satan, Xion, use a fixed width font. Or are you trying to cram all the text in there? This problem remains to be solved, I think. I think the variable width font looks better for the descriptions. For the bonuses on the right side, it does look odd that the different combinations of plus and minuses don't line up, but the rest looks just fine to me. Why do you think fixed width would look better? Because he drinks meths. 
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Me, David Williamson and Mark Foster do an Indie Games podcast. Give it a listen. And then I'll send you an apology. http://pigignorant.com/
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Dom2D
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« Reply #724 on: July 25, 2012, 03:00:53 PM » |
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Joining in for a change!  Looks super neat!
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Claw
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« Reply #726 on: July 28, 2012, 02:32:24 AM » |
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Farmergnome
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« Reply #728 on: July 28, 2012, 06:49:02 AM » |
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« Last Edit: July 28, 2012, 08:08:53 AM by Farmergnome »
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koffeinvampir
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« Reply #729 on: July 28, 2012, 07:31:35 AM » |
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Yay our gamescreenshots! Soon to be released 2D Coop-platformer.    Coming to kong and all the platforms in a few days/weeks. Whooops, forgot the link: www.klonk-games.com
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« Last Edit: July 28, 2012, 07:56:38 AM by koffeinvampir »
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C
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« Reply #730 on: July 28, 2012, 07:37:26 AM » |
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Super WIP  Right in the middle of changing around sprite styles. 
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Magnesium Ninja
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« Reply #731 on: July 28, 2012, 10:15:51 AM » |
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 Most of what I've been working on recently is hard to display through screenshots, so have some lockers :D
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peous
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« Reply #732 on: July 28, 2012, 11:40:23 AM » |
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caiys
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« Reply #733 on: July 28, 2012, 11:51:44 AM » |
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Been working on a clothing system and randomised character generation. 
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keo
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« Reply #734 on: July 28, 2012, 03:20:10 PM » |
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 the purple stuff is a arcing raycast for jumping/throwing
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