Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1047566 Posts in 42465 Topics- by 34315 Members - Latest Member: Wyatt_Summers

September 30, 2014, 09:53:15 AM
TIGSource ForumsFeedbackDevLogsScreenshot Saturday
Pages: 1 ... 70 71 [72] 73 74 ... 232
Print
Author Topic: Screenshot Saturday  (Read 376022 times)
Hypnohustla
Level 1
*



View Profile
« Reply #1420 on: February 02, 2013, 02:03:36 AM »



Working on the icing system again. Have to do something about the blue sky also. Clouds and stuff maybe.
Logged

Xion
Pixelhead
Level 10
******


xionight@live.com Chimera+Gryphon
View Profile WWW Email
« Reply #1421 on: February 02, 2013, 02:38:19 AM »


new tiles and genders.
Logged

shmupstick
Level 0
*


View Profile WWW
« Reply #1422 on: February 02, 2013, 04:35:07 AM »

Heavy Recoil - Doomed Destroyer, getting there slowly.


Logged

Nate_G
Level 1
*



View Profile WWW
« Reply #1423 on: February 02, 2013, 04:35:48 AM »

A couple of shots from icefishing v...



Logged

icefishing v, a noise-based ambient game: http://forums.tigsource.com/index.php?topic=28630.30
---
DIY audio experiments. Industrial ambient music. Sound design. www.gallardosound.com
---
@Poxican
DrDerekDoctors
THE ARSEHAMMER
Level 8
******


70463070 graham@duketastrophy.demon.co.uk drderekdoctors
View Profile WWW
« Reply #1424 on: February 02, 2013, 04:59:34 AM »

new tiles and genders.

Yay! Glad this is still happening! Smiley
Logged

Me, David Williamson and Mark Foster do an Indie Games podcast. Give it a listen. And then I'll send you an apology.
http://pigignorant.com/
Tiago_BinaryPig
Level 1
*



View Profile WWW
« Reply #1425 on: February 02, 2013, 06:23:53 AM »

Logged

Manuel Magalh„es
Level 10
*****



View Profile WWW
« Reply #1426 on: February 02, 2013, 06:44:46 AM »

More tiles. Coming along slowly.


Looks good. The giraffes are really cute btw.
Logged

GrinningPickle
Level 0
**


Pickle.Pickle.


View Profile Email
« Reply #1427 on: February 02, 2013, 07:23:13 AM »

Major shift in layout/scale of everything, new enemies up and about, revised power-ups and more deco assets strewn about-


also working on the pyre "burn complete" feedback-
Logged

Ant
Guest
« Reply #1428 on: February 02, 2013, 09:57:57 AM »

« Last Edit: February 02, 2013, 10:07:15 AM by caiys » Logged
dexter_deluxe
Level 0
***



View Profile WWW Email
« Reply #1429 on: February 02, 2013, 10:11:11 AM »

The moon is rising

Logged

Mike Tucker
Level 0
**



View Profile WWW
« Reply #1430 on: February 02, 2013, 11:00:14 AM »

Improvements on the procedural tunnels.
Also moving back to tilt-based controls rather than touch.







« Last Edit: February 02, 2013, 11:42:28 AM by Cromley » Logged

peanutbuttershoes
Level 10
*****


wat a hell


View Profile WWW
« Reply #1431 on: February 02, 2013, 11:18:54 AM »

it's the 90s and we learnin bout the brain, suckas.
Logged

wat a hell

vids
Level 0
***


View Profile WWW
« Reply #1432 on: February 02, 2013, 11:20:21 AM »

Possibly our #1GAM entry for February.

Logged

Bones
Level 10
*****


Pixel artist, Animator, Programmer


View Profile WWW Email
« Reply #1433 on: February 02, 2013, 11:42:42 AM »



Logged

Demo Reel 2012

Sit down and relax,
Keeping focus on your breath,
This may take a while.



Nate_G
Level 1
*



View Profile WWW
« Reply #1434 on: February 02, 2013, 02:33:17 PM »

Oh god there's so much great stuff this weekend.

Cromley, flipping GORGEOUS man.

Bones, looks like it's coming along really nicely.

Caiys, I  don't know what I'm looking at but I'm intrigued. I'm off to find your devlog...
Logged

icefishing v, a noise-based ambient game: http://forums.tigsource.com/index.php?topic=28630.30
---
DIY audio experiments. Industrial ambient music. Sound design. www.gallardosound.com
---
@Poxican
Mike Tucker
Level 0
**



View Profile WWW
« Reply #1435 on: February 02, 2013, 03:10:49 PM »

Oh god there's so much great stuff this weekend.

Cromley, flipping GORGEOUS man.

Bones, looks like it's coming along really nicely.

Caiys, I  don't know what I'm looking at but I'm intrigued. I'm off to find your devlog...

you too man, hope the game is progressing well. must be a bit scary with the deadline, but sometimes a deadline is the one thing that will guarantee a finished project!
Logged

jmcmorris
Level 1
*



View Profile WWW Email
« Reply #1436 on: February 02, 2013, 04:45:06 PM »

As always, good stuff! Here's my contribution for this week. Fainting Goats! Oh and the image links to a video.

Logged

LittleForestGames
Level 0
**


littleforestgames@hotmail.com
View Profile Email
« Reply #1437 on: February 02, 2013, 08:42:17 PM »

Since it's screenshot saturday, here's what I got so far:


It's from my team's game, link in my signature.
Logged

TNERB
Level 4
****



View Profile WWW Email
« Reply #1438 on: February 02, 2013, 09:21:39 PM »

Oh man, Bones those look great!

Logged

SolarLune
Level 10
*****


Hmm.


View Profile WWW Email
« Reply #1439 on: February 03, 2013, 12:25:45 AM »

^ Nice colors, TNERB.

@KopanoGS - That's really smooth and lively animation! Huge improvement from how it looked originally.

A chunky pixel game thing that I'm undertaking. Not hugely satisfied with the tiles, and the flare is kind of annoying. It looked better before. :1



Also working on adding in a new enemy to Valchion (it's a mole).



« Last Edit: February 03, 2013, 09:51:48 AM by SolarLune » Logged

Pages: 1 ... 70 71 [72] 73 74 ... 232
Print
Jump to:  

Theme orange-lt created by panic