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999641 Posts in 39235 Topics- by 30649 Members - Latest Member: 7yp

April 24, 2014, 01:59:48 PM
TIGSource ForumsFeedbackDevLogsScreenshot Saturday
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Author Topic: Screenshot Saturday  (Read 262406 times)
Nate_G
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« Reply #1425 on: February 02, 2013, 04:35:48 AM »

A couple of shots from icefishing v...



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icefishing v, a noise-based ambient game: http://forums.tigsource.com/index.php?topic=28630.30
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DIY audio experiments. Industrial ambient music. Sound design. www.gallardosound.com
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@Poxican
DrDerekDoctors
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« Reply #1426 on: February 02, 2013, 04:59:34 AM »

new tiles and genders.

Yay! Glad this is still happening! Smiley
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Me, David Williamson and Mark Foster do an Indie Games podcast. Give it a listen. And then I'll send you an apology.
http://pigignorant.com/
Tiago_BinaryPig
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« Reply #1427 on: February 02, 2013, 06:23:53 AM »

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Manuel Magalh„es
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« Reply #1428 on: February 02, 2013, 06:44:46 AM »

More tiles. Coming along slowly.


Looks good. The giraffes are really cute btw.
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GrinningPickle
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« Reply #1429 on: February 02, 2013, 07:23:13 AM »

Major shift in layout/scale of everything, new enemies up and about, revised power-ups and more deco assets strewn about-


also working on the pyre "burn complete" feedback-
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caiys
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« Reply #1430 on: February 02, 2013, 09:57:57 AM »

« Last Edit: February 02, 2013, 10:07:15 AM by caiys » Logged
dexter_deluxe
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« Reply #1431 on: February 02, 2013, 10:11:11 AM »

The moon is rising

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Mike Tucker
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« Reply #1432 on: February 02, 2013, 11:00:14 AM »

Improvements on the procedural tunnels.
Also moving back to tilt-based controls rather than touch.







« Last Edit: February 02, 2013, 11:42:28 AM by Cromley » Logged

peanutbuttershoes
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wat a hell


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« Reply #1433 on: February 02, 2013, 11:18:54 AM »

it's the 90s and we learnin bout the brain, suckas.
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wat a hell

vids
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« Reply #1434 on: February 02, 2013, 11:20:21 AM »

Possibly our #1GAM entry for February.

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Bones
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Pixel artist, Animator, Programmer


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« Reply #1435 on: February 02, 2013, 11:42:42 AM »



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Demo Reel 2012

Sit down and relax,
Keeping focus on your breath,
This may take a while.



Nate_G
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« Reply #1436 on: February 02, 2013, 02:33:17 PM »

Oh god there's so much great stuff this weekend.

Cromley, flipping GORGEOUS man.

Bones, looks like it's coming along really nicely.

Caiys, I  don't know what I'm looking at but I'm intrigued. I'm off to find your devlog...
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icefishing v, a noise-based ambient game: http://forums.tigsource.com/index.php?topic=28630.30
---
DIY audio experiments. Industrial ambient music. Sound design. www.gallardosound.com
---
@Poxican
Mike Tucker
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« Reply #1437 on: February 02, 2013, 03:10:49 PM »

Oh god there's so much great stuff this weekend.

Cromley, flipping GORGEOUS man.

Bones, looks like it's coming along really nicely.

Caiys, I  don't know what I'm looking at but I'm intrigued. I'm off to find your devlog...

you too man, hope the game is progressing well. must be a bit scary with the deadline, but sometimes a deadline is the one thing that will guarantee a finished project!
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jmcmorris
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« Reply #1438 on: February 02, 2013, 04:45:06 PM »

As always, good stuff! Here's my contribution for this week. Fainting Goats! Oh and the image links to a video.

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LittleForestGames
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« Reply #1439 on: February 02, 2013, 08:42:17 PM »

Since it's screenshot saturday, here's what I got so far:


It's from my team's game, link in my signature.
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