Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

890658 Posts in 33509 Topics- by 24749 Members - Latest Member: Ryguy764

June 17, 2013, 10:21:12 PM
TIGSource ForumsDeveloperFeedbackDevLogsScreenshot Saturday
Pages: 1 ... 100 101 [102] 103 104 ... 139
Print
Author Topic: Screenshot Saturday  (Read 126323 times)
impulse9
Level 5
*****



View Profile WWW
« Reply #1515 on: February 16, 2013, 12:55:39 PM »

Snowy pumpkin cottage

Logged

makerimages
Level 1
*


View Profile WWW Email
« Reply #1516 on: February 16, 2013, 12:57:06 PM »

All very cool stuff! Thanks for sharing! Now I'm hesitating if I should really show my image. It's still alot of programmer's art. In this image the player enters the metro station because *cough* all other paths are blocked. Some sort of spiders set up their nests down there which the player can dispose with the new flame thrower he found in the leftovers of a soldier. Later in that level the player will enter a train driving through an endlessly scrolling level, shooting monsters inside the train and outside, and finally kills a boss monster that made itsself comfortable at the next metro station.

Click for full size

NEVER hesitate, always have a go-the best feedback is the one you get by honestly asking for it.
Logged

Makerimages-Its in the pixel
dexter_deluxe
Level 0
***



View Profile WWW Email
« Reply #1517 on: February 16, 2013, 01:07:51 PM »

Ragdoll
Logged

Gregg Williams
Level 4
****


Retromite code daemon


View Profile WWW Email
« Reply #1518 on: February 16, 2013, 01:09:54 PM »

@c023-DeV

Those shots look quite cool, would love to see them in full resolution.
Logged

shmupstick
Level 0
*


View Profile WWW
« Reply #1519 on: February 16, 2013, 01:22:10 PM »

Knight'n'Grail, xblig version mockup.


Logged

c023-DeV
Level 0
***



View Profile WWW Email
« Reply #1520 on: February 16, 2013, 01:57:09 PM »

@c023-DeV

Those shots look quite cool, would love to see them in full resolution.

Thanks man!

http://steamcommunity.com/sharedfiles/filedetails/?id=92924066

original resolution is 480x300  Shrug scaled up using nearest neighbour. Still need some cleaning. Not as crisp as your output Gentleman
Logged

PsySal
Level 7
**


Yaay!


View Profile WWW
« Reply #1521 on: February 16, 2013, 02:13:48 PM »

Logged
Ashking
Level 10
*****


king of kings


View Profile
« Reply #1522 on: February 16, 2013, 02:18:46 PM »

@PsySal: Oh man I am looking forward to this Kiss
Logged
allen
Level 10
*****



View Profile WWW
« Reply #1523 on: February 16, 2013, 02:24:56 PM »

I love that water effect
« Last Edit: February 16, 2013, 03:17:53 PM by allen » Logged
tequibo
Level 1
*


smoke and mirrors


View Profile WWW Email
« Reply #1524 on: February 16, 2013, 02:28:18 PM »


Work in progress, but close to finale. (textures are temporary)
Logged

TNERB
Level 2
**



View Profile WWW Email
« Reply #1525 on: February 16, 2013, 07:38:42 PM »


This looks great! I can't wait to play it!
Logged

jonarkanix
Level 0
**



View Profile WWW Email
« Reply #1526 on: February 17, 2013, 01:54:13 AM »

Knight'n'Grail, xblig version mockup.

I was just playing the c64 version tonight. Can't wait to see this version completed!
Logged
Quarry
Level 10
*****



View Profile WWW
« Reply #1527 on: February 17, 2013, 02:24:55 AM »



My netbook started to struggle with all these additions so I decided to do some optimization, I've boosted my FPS from 35 to 60!
Logged

 
shmupstick
Level 0
*


View Profile WWW
« Reply #1528 on: February 17, 2013, 05:01:59 AM »

Knight'n'Grail, xblig version mockup.

I was just playing the c64 version tonight. Can't wait to see this version completed!
You did?! Cool!
Will try to keep most things intact but with quite a large extra. Smiley
Logged

ANtY
Level 10
*****


here i am to save the day... or wreck it


View Profile WWW Email
« Reply #1529 on: February 21, 2013, 06:13:44 AM »

Quote
Screenshot ThursdaySaturday
if you insist on posting it and it's not Saturday there are plenty of other threads better fitting this particular job, like So what are you working on?
Logged

Pages: 1 ... 100 101 [102] 103 104 ... 139
Print
Jump to:  

Theme orange-lt created by panic