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878369 Posts in 32918 Topics- by 24331 Members - Latest Member: Swifty

May 21, 2013, 06:19:56 PM
TIGSource ForumsDeveloperFeedbackDevLogsBytown Lumberjack
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Gib
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« Reply #165 on: March 29, 2012, 12:09:06 AM »

I have no Xbox, but if I had, I would have buy this game ten times, then upload a full playthrough of the ten games on youtube played one after the other. Cause I love it this much.
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I love the smell of lariat in the morning. Also, twitter and stuff.
Gabriel Verdon
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« Reply #166 on: March 29, 2012, 04:34:47 AM »

Haha, thanks everyone. Somehow, it's managed to become the #1 highest rated XBLIG game ahead of I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1 (on the Canadian list atleast). So I'm pretty happy about that!

Owen did pretty much all the work involved with getting the game finished, so all the praise should go to him.

And thanks to everyone who bought the game! We don't have any information about the sales figures yet, but hopefully we'll be able to post about that once we do.
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HyperDuckChris
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« Reply #167 on: March 29, 2012, 03:06:40 PM »

:') so proud of the insane amount of gore in this game.. so proud.
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johnki
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« Reply #168 on: March 29, 2012, 03:59:27 PM »

This looks awesome. Congrats on finishing it!

If I could afford a wireless adapter for the 360, and then XBL Gold on top of that, I'd buy it pretty quickly. Tongue

In the meantime, I'll wait out the PC version.
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PompiPompi
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« Reply #169 on: March 31, 2012, 06:41:38 AM »

I know you probably don't want to hear my criticism, but I got a bit frustrated from the game. :/
The guys throwing the stone throw them too rapidly, fast, and they are hard to dodge, especially when you don't have much free vertical movement.
Aslo, the animals can practically cricle me, attack me from almost any direction(unlike in double dragon when you don't have more than 3 guys hitting you at once[usually]).
It could be I am just an old grumpy gamer, but I didn't feel it was a fair challange, I thought the action was badly designed, at least from what I have seen. I also feel this game don't have enough polish(eventhough visuals and sound are beautiful), but that is not very important for me.
Correct me if I am wrong, and maybe you can suggest me how to pass those rock throwers...
Please don't take offense of this, I am just telling my own experience, I might be just ignorant. Tongue
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owendeery
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« Reply #170 on: April 14, 2012, 12:24:09 PM »

For everyone who didn't get a chance to play it, the awesome Kevin Gadd just ported it to The Internet using computers!

You can go an play it here (http://hildr.luminance.org/Lumberjack/Lumberjack.html) and talk to him about it here (http://hildr.luminance.org/Lumberjack/Lumberjack.html)!
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ANtY
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« Reply #171 on: April 14, 2012, 01:07:30 PM »

Sorry but it's just sooo boring to play, it looks nice but right arrow + x combo doesn't entertain me much  Embarrassed
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owendeery
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« Reply #172 on: April 14, 2012, 01:21:59 PM »

Sorry but it's just sooo boring to play, it looks nice but right arrow + x combo doesn't entertain me much  Embarrassed

Yeah, we've gotten a lot of similar feedback on the game. Live and learn. Thanks for trying it out.
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IndieGamesDig
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« Reply #173 on: April 14, 2012, 01:27:22 PM »

Do you Bytown guys have a twitter acct?
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owendeery
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« Reply #174 on: April 14, 2012, 01:29:20 PM »

Not as an entity, but you can follow us independently as @owendeery and @gabrielverdon.
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PompiPompi
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« Reply #175 on: April 15, 2012, 06:01:37 AM »

owen,
My thought is that you didn't put much effort and thought on the gameplay, and didn't play test much. It's ok to admit that. Tongue
There is also the possiblity you made such a unique and brilliant gameplay that not many people can understand or relate, but I don't think that is the case.
So which is it?

Also I don't blame you for not putting that much effort(if that is the case), because it's a 1 dollar game. Though you must understand it's a bit frustrating to see a game that supposingly the developers didn't put much thought of the gameplay, but is very succesful due to the excellent art.
However, there are worst things, like Angry birds, heh...
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BlueSweatshirt
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« Reply #176 on: April 15, 2012, 06:27:26 AM »

It was made in a month and they were on rush schedule and are not accustomed to such paces of development.(I assume)
I do not blame them.  Tired
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ANtY
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« Reply #177 on: April 15, 2012, 06:52:52 AM »

However, there are worst things, like Angry birds, heh...
I can't see how Angry birds is "worst in this kind of things"
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Gabriel Verdon
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« Reply #178 on: April 15, 2012, 08:07:05 AM »

Could a mod unsticky this please?
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