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880067 Posts in 33019 Topics- by 24385 Members - Latest Member: jhewitt

May 25, 2013, 04:43:27 PM
TIGSource ForumsDeveloperFeedbackDevLogsUnder the Ocean - Alpha 2 Out!
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Author Topic: Under the Ocean - Alpha 2 Out!  (Read 34075 times)
baconman
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« Reply #60 on: February 28, 2012, 11:08:46 PM »

Rock it!
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sabajt
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« Reply #61 on: February 29, 2012, 10:54:45 AM »

browsing reddit at work as usual when... woah your art's on the second page!  Grin Hand Thumbs Up Right.  also i agree with everyone else: it looks great.
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Farmergnome
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« Reply #62 on: February 29, 2012, 05:50:13 PM »

Haha cheers guys, yea we were on frontpage for a bit then it tampered off, was cool though its good to know people would be keen to play it.
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Farmergnome
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« Reply #63 on: March 02, 2012, 04:11:23 PM »


6 minutes of gameplay, early item system stuff and hunting, sorry about the lack of updates been grindin.  Voice audio is a bit screwy, should be fixed for next devlog video.
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Gauss Jordan
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« Reply #64 on: March 02, 2012, 04:21:13 PM »

Nooo! The cliffhanger! How do you then eat the fish?

This looks so good! I'm eager to see more.
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Lefty-concepty, righty-pixley, but bothey programmey.
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« Reply #65 on: March 02, 2012, 04:22:25 PM »

You fillet him with a knife, it was kinda getting a bit long to keep going, my crappy hdd cant hold too much more video footage.  But you descale him and fillet him, or just pull him apart whole, either way works.
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ANtY
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« Reply #66 on: March 02, 2012, 04:37:07 PM »

Got really impressive at the moment you pulled out the fish out of the spear and made a fire, awesome game!  Wink
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Farmergnome
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« Reply #67 on: March 02, 2012, 10:09:11 PM »

Believe it or not that was the easiest stuff to record, poisoning the fish was a pain in the ass due to there fickle AI  Angry
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unsilentwill
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« Reply #68 on: March 02, 2012, 10:33:45 PM »

Love all the adjectives, shows a good level of depth. I know the first game had this, but more and more actions are controlled by the mouse rather than dude, and he just follows around the cursor.
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Farmergnome
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« Reply #69 on: March 03, 2012, 02:08:36 AM »

Love all the adjectives, shows a good level of depth. I know the first game had this, but more and more actions are controlled by the mouse rather than dude, and he just follows around the cursor.

Yea we are relying on the mouse a little more this time to do item building sorta stuff mostly.
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agersant
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« Reply #70 on: March 03, 2012, 02:36:20 AM »

I was impressed by the early mockups and screenshots but this devlog blew me away. I think this game has huge potential for being both great and popular.
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Gabriel Verdon
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« Reply #71 on: March 03, 2012, 02:37:39 AM »

Looking awesome as usual. I think the mouse thing is actually good overall. I remember playing some games where the mouse controlled the characters hand, and you had to get up close to object to use them, and it ended up being a headache.
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caiys
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« Reply #72 on: March 03, 2012, 03:59:58 AM »

This is looking phenomenal, best of luck with it. Hand Thumbs Up LeftKiss

Btw, lol at the guy on youtube who wrote "TOO COMPLEX ! :/". If anything I'd like to see a tiny bit more detail in the bushcraft, like needing twine or gum to attach the flint to the stick when crafting the spear.
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Franklins Ghost
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« Reply #73 on: March 03, 2012, 05:03:09 AM »

Awesome video, nice to see the way you can use light and also liked the way you had to break the coconuts on the rock. Everything seems to be coming along really nicely.
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Eric McQuiggan
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« Reply #74 on: March 03, 2012, 05:32:43 AM »

This is lookin' rad dude!
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