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878987 Posts in 32951 Topics- by 24353 Members - Latest Member: kanki

May 23, 2013, 03:20:41 AM
TIGSource ForumsDeveloperCreativeDesignWhat makes a good boss fight?
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Author Topic: What makes a good boss fight?  (Read 1037 times)
imaginationac
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Makin' games instead of makin' money.

imaginationac@msn.com imaginationac1 imaginationac1
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« Reply #15 on: February 14, 2012, 01:11:49 AM »

Staplers, toner, and heavy file cabinets...

Oh...wait, not that type of BOSS.

-Placement and pacing. A boss fight should occur in a logical place.
-Reinforces the theme of the game. (Secret bosses aside).
-Just the right level of challenge between boredom & frustration.
-Visually interesting to look at. Being unique is a pluse
-Bitchin' BGMs are must.
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