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Alec S.
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« Reply #30 on: April 30, 2012, 01:07:11 PM » |
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I got an email from Ranshar Nakk. He's confirmed that he's gotten too busy to work on this. However, the good news is he has said that I'm free to use the artwork he's already done. At the very least, I'll be using the player sprite and some of the miscellaneous sprites. I'm not sure yet if I'll be using the old enemy art, as it might look odd next to other enemies with my art. We'll see. Also I'm keeping the new tileset.
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JMickle
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« Reply #31 on: May 01, 2012, 12:23:29 AM » |
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make sure you use the same palette as the characters he's done, to help with consistency
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Alec S.
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« Reply #32 on: May 02, 2012, 02:04:57 PM » |
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Yeah, I've gone in and edited the new soldier sprite with the new palette (the old soldier sprite will now become the first mini-boss, who uses a rocket launcher.) Anyway, now that work on the new Renegade Sector is winding down, time to focus more on this. 
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Alec S.
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« Reply #33 on: May 05, 2012, 06:46:32 PM » |
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Screenshot Saturday: 
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Alec S.
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« Reply #34 on: May 21, 2012, 05:56:28 PM » |
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Progress is coming along pretty well on this now that it's become my primary project. I've been working a lot on enemies and boss battles before getting too carried away designing levels. I've also been planning out levels on paper before I make them. It makes me focus more on making each part of the game serve a purpose or be memorable in some way if I have to describe it using words and sketches. Anyway, have another screenshot: 
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Alec S.
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« Reply #35 on: May 22, 2012, 08:32:04 PM » |
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Title screen: 
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Franklins Ghost
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« Reply #36 on: May 22, 2012, 09:15:47 PM » |
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Looking good 
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Medevenx
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« Reply #37 on: May 23, 2012, 03:56:36 AM » |
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Will all the red on-screen, I think the cross could be of a different color.. Then again, I'm also color blind.
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keoni29
Level 1
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« Reply #38 on: May 23, 2012, 04:54:24 AM » |
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Will all the red on-screen, I think the cross could be of a different color.. Then again, I'm also color blind.
Indeed. There is a lot of red/orange on the screen, so it might be a good idea to make the crosshair blue.
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Swim, swim, hungry
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SolarLune
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« Reply #39 on: May 23, 2012, 06:36:38 AM » |
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Yeah, white could also be a good color, since you're not using it in any of the sprites. Great graphics, still.
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Alec S.
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« Reply #40 on: May 26, 2012, 12:10:55 AM » |
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Thanks for the advice. Have a screenshot of the new level I've been working on: the catwalks 
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Ouren
Enjoyed Some Pizza!
Level 4
Wolfgame
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« Reply #41 on: May 26, 2012, 02:47:56 PM » |
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beautiful eyeburn. 
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Alec S.
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« Reply #42 on: May 26, 2012, 03:11:07 PM » |
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New version. Raised contrast between the catwalks and the ground to improve readability. 
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Medevenx
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« Reply #43 on: May 26, 2012, 10:13:52 PM » |
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I liked the white one more
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Alec S.
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« Reply #44 on: June 06, 2012, 10:09:20 AM » |
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Motorcyle Chase 
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