|
SolarLune
|
 |
« Reply #15 on: March 11, 2012, 10:23:19 PM » |
|
Awesome cat. The butler's good, but I think I like the second to last one more than the last one. Anyway, good job!
|
|
|
|
|
Logged
|
|
|
|
|
Destral
|
 |
« Reply #16 on: March 19, 2012, 09:33:53 PM » |
|
Been out of it for the last couple of weeks, what with GDC and taking a little trip to Europe with my wife, but I'm back and working on some more pixelling. Today was a warm-up to get back into the habit of pixelling, and a first attempt at a simple animation:  Also, if you've been wondering if the stuff I've been working on was for anything specific, I've put up a devlog for the game where most of these will end up. @Solarlune: I think I agree on the butler, I made the last one a little wider to fill in more of the 32x32 grid, but that makes him look a little too chunky.
|
|
|
|
|
Logged
|
|
|
|
|
Destral
|
 |
« Reply #17 on: March 19, 2012, 10:50:09 PM » |
|
Extra Bonus: Based on a game idea hatched during GDC... 
|
|
|
|
|
Logged
|
|
|
|
|
Squid Party
|
 |
« Reply #18 on: March 23, 2012, 01:11:11 PM » |
|
Been out of it for the last couple of weeks, what with GDC and taking a little trip to Europe with my wife, but I'm back and working on some more pixelling. Today was a warm-up to get back into the habit of pixelling, and a first attempt at a simple animation:  Also, if you've been wondering if the stuff I've been working on was for anything specific, I've put up a devlog for the game where most of these will end up. @Solarlune: I think I agree on the butler, I made the last one a little wider to fill in more of the 32x32 grid, but that makes him look a little too chunky. What did you animate this with?
|
|
|
|
|
Logged
|
[img]http://i1170.photobucket.com/albums/r527/Daniel_Sharman/areyouonyourperiod.gif[img/]
|
|
|
|
|
|
Squid Party
|
 |
« Reply #20 on: March 24, 2012, 12:40:07 PM » |
|
Thanx 
|
|
|
|
|
Logged
|
[img]http://i1170.photobucket.com/albums/r527/Daniel_Sharman/areyouonyourperiod.gif[img/]
|
|
|
|
Destral
|
 |
« Reply #21 on: March 24, 2012, 08:59:32 PM » |
|
Relatively quick one today, a couple of cannon.  The body of the cannon and the foot are separate, which will come in useful when I put them in game maker, since the barrel can swivel independently without the need for further animation. Actually shooting will be a different matter.
|
|
|
|
|
Logged
|
|
|
|
|
Destral
|
 |
« Reply #22 on: April 07, 2012, 02:33:18 PM » |
|
Been a while, but here's me getting back in the saddle.  A pygmy flying shark-thing that flies around in flocks like aerial schools of piranha. They are bio-engineered weapons sent to terrorise settlements, and can be seen swarming in the sky and piling down on prey out in the wasteland.
|
|
|
|
« Last Edit: April 07, 2012, 02:38:51 PM by Destral »
|
Logged
|
|
|
|
|
SolarLune
|
 |
« Reply #23 on: April 07, 2012, 03:38:04 PM » |
|
That's a crazy idea, and the sprite is very nice. Well done!
|
|
|
|
|
Logged
|
|
|
|
|
Destral
|
 |
« Reply #24 on: July 21, 2012, 12:30:50 PM » |
|
Been quite a while, with tons of stuff distracting me from keeping up with this, but I'm back, once again intending to post something every day.  Still WIP, but I think this may be proof that I've been watching too much Wuxia (chinese martial arts movies). EDIT: And here's the finished version:  Feedback and criticism welcome, as always. 
|
|
|
|
« Last Edit: July 21, 2012, 05:16:57 PM by Destral »
|
Logged
|
|
|
|
|
Destral
|
 |
« Reply #25 on: July 21, 2012, 07:54:37 PM » |
|
Extra Bonus -  A very angry egg ronin with a bone to pick. I'll probably redo this guy with a more organised pallette and a more interesting samurai helmet, but I think he came out relatively decent. 
|
|
|
|
|
Logged
|
|
|
|
|
Destral
|
 |
« Reply #26 on: July 21, 2012, 10:34:52 PM » |
|
And one more, because I can. Another WIP. 
|
|
|
|
|
Logged
|
|
|
|
|
SolarLune
|
 |
« Reply #27 on: July 22, 2012, 06:00:25 AM » |
|
They're all pretty cool! I like the egg ronin guy - the shine's well done, and the fighter's pretty cool, as well. I think there could be more shading on the conical part of the ronin character, and the fighter could use some shading, but they're overall pretty good!
|
|
|
|
|
Logged
|
|
|
|
|
iEnjoyFreeBacon
|
 |
« Reply #28 on: July 22, 2012, 01:23:08 PM » |
|
I really enjoy that ronin sprite he looks awesome and his helmet is so shiny, I think you should animate him running because he is so awesome!
|
|
|
|
|
Logged
|
You prolly are I doubt?
|
|
|
|
Destral
|
 |
« Reply #29 on: July 22, 2012, 09:51:19 PM » |
|
Hey, thanks for the comments and feedback, I really appreciate it:) @SolarLune: Agreed, shading is still something I'm having to force myself to remember to do (as well as using a pallette picker). I did spend a fair time on both of them, so I guess I need to work harder at making it more noticeable. @iEnjoyFreeBacon: Yeah, at some point I'll probably have to go back and animate a lot of these, probably once I have them closer to 'good enough to ship'. Looking back at the file where I keep these all together, the first ones I did could use a remake  For today, I'm working on a mockup for an iOS icon for Sword Surfer: Yes, work is still ongoing on Sword Surfer, just haven't had much to announce recently, but I'll be resuscitating the devlog soon.
|
|
|
|
|
Logged
|
|
|
|
|