|
unsilentwill
|
 |
« Reply #15 on: February 17, 2012, 04:07:45 PM » |
|
Egad!!I think the Egyptian-RTS aspect could be something really cool. I'll be cheering you on because I guess I'm not mad that you have money?
|
|
|
|
|
Logged
|
|
|
|
|
st33d
Guest
|
 |
« Reply #16 on: February 17, 2012, 04:19:55 PM » |
|
RTS shmup?
Bit like Diablo then?
Oh wait, that's RPG shmup.
|
|
|
|
|
Logged
|
|
|
|
|
junkboy
|
 |
« Reply #17 on: February 17, 2012, 04:25:22 PM » |
|
I have zero opinions on Mojang but Junkboy and Jad are both rad dudes with mad skillz. (<3)
 AHAHA! BRIBES WORK!! <3
|
|
|
|
|
Logged
|
|
|
|
|
Aquanoctis
|
 |
« Reply #18 on: February 17, 2012, 04:30:51 PM » |
|
Heh, I've got nothing but love for y'all at Mojang. Watching some of the stream makes it seem like working there is a blast! Nice pixels all round by the way :D
|
|
|
|
|
Logged
|
|
|
|
Samtagonist
Level 7

It was my privilege.
|
 |
« Reply #19 on: February 17, 2012, 05:01:37 PM » |
|
How goes the schmoopens, ja?
|
|
|
|
|
Logged
|
|
|
|
|
eld
|
 |
« Reply #20 on: February 18, 2012, 12:26:37 AM » |
|
knöge de böken ja, schmop.
|
|
|
|
|
Logged
|
|
|
|
|
C.A. Sinner
|
 |
« Reply #21 on: February 18, 2012, 03:02:37 PM » |
|
schmömp
|
|
|
|
|
Logged
|
|
|
|
|
shig
Guest
|
 |
« Reply #22 on: February 18, 2012, 03:16:06 PM » |
|
polls over and they went with the most boring combination. i am strongly uninterested
|
|
|
|
|
Logged
|
|
|
|
C.D Buckmaster
Level 7

Death via video games
|
 |
« Reply #23 on: February 18, 2012, 04:25:37 PM » |
|
Well there goes my hope of seeing a steampunk dating sim come into fruition.
...unless I make one.
I have some planning to do.
|
|
|
|
|
Logged
|
|
|
|
Samtagonist
Level 7

It was my privilege.
|
 |
« Reply #24 on: February 19, 2012, 03:47:29 PM » |
|
Lord Schmoopen and the Curse of the Completely Harmless Enemies.
|
|
|
|
|
Logged
|
|
|
|
|
Jad
|
 |
« Reply #25 on: February 19, 2012, 05:08:49 PM » |
|
Lord Blubber and the Curse of 60h game development in a new team that's never worked together before (in this constellation)
It turned out kind of shit but of course I am still very much in love with it because I've never churned out pixels like that before. I feel good. I hope we'll keep developing this game and see if we can find a sweet spot where the game actually becomes good but stays simple ' O '
|
|
|
|
|
Logged
|
|
|
|
|
Christian Knudsen
|
 |
« Reply #26 on: February 19, 2012, 05:31:37 PM » |
|
Seems like it could be pretty fun with some balancing to make it harder in single player and some bug fixing. I think they did a good job of making a coherent game from the genre/setting combination.
|
|
|
|
|
Logged
|
|
|
|
|
thatshelby
|
 |
« Reply #27 on: February 19, 2012, 05:35:41 PM » |
|
schmup
pronounced with phlegm-emphasis
How would you say this word sarcastically, in the way you would: "Indie, schmindie"? schmup schmup?
|
|
|
|
|
Logged
|
|
|
|
|
BlueSweatshirt
|
 |
« Reply #28 on: February 20, 2012, 02:10:08 AM » |
|
Jad, was it you doing the pixel art for Mojang's game?
|
|
|
|
|
Logged
|
|
|
|
|
Ashkin
|
 |
« Reply #29 on: February 20, 2012, 10:31:33 AM » |
|
Catacomb Snatch's pixel art is wonderful  C418 did a great job with the soundtrack, too.
|
|
|
|
|
Logged
|
|
|
|
|