|
baconman
|
 |
« Reply #15 on: February 20, 2012, 09:59:08 AM » |
|
I'm just proud to be somewhere where this inevitable twist will happen, and I don't have to concoct a 4-paragraph rant myself. There's more important things to consider than stylizing, like my complete and utter lack thereof. 
|
|
|
|
|
Logged
|
|
|
|
|
rek
|
 |
« Reply #16 on: February 20, 2012, 11:03:43 AM » |
|
Deer
|
|
|
|
|
Logged
|
|
|
|
|
1982
|
 |
« Reply #17 on: February 20, 2012, 11:12:45 AM » |
|
three-paragraph rant on why I hate incidental music.
Sounds interesting, tell us more.
|
|
|
|
|
Logged
|
|
|
|
|
Paul Eres
|
 |
« Reply #18 on: February 20, 2012, 12:18:02 PM » |
|
i think the epistemological ideas of abstract vs the concrete applies to games in an interesting way; i wrote about this years ago in my lj but it's worth bringing up again now since it's related:
in real life, everything is concrete. abstractions are just how we organize and categorize things. whereas in videogames, everything is an instance of an abstraction (literally: individual instances of object "types"). so you'd have like 100 goblins in a game, but they'd all actually be instances of the same goblin. whereas in real life you have 100 cats, but they aren't "instances" of the idea of cat, they're individual animals that we categorize together as a species. so it works in inverse
i don't think this can really be changed, because of how videogames work. whether you're talking old retro games or modern 3d games, both of them are much more abstract than real life. health is essentialized as "hit points" for instance, we don't actually model blood and guns and damage to biological systems, we usually just use a number system, which is an abstract representation of actual health and damage
|
|
|
|
|
Logged
|
|
|
|
|
thatshelby
|
 |
« Reply #19 on: February 20, 2012, 12:58:21 PM » |
|
duh
|
|
|
|
|
Logged
|
|
|
|
|
J-Snake
|
 |
« Reply #20 on: February 20, 2012, 01:20:05 PM » |
|
i don't think this can really be changed, because of how videogames work. whether you're talking old retro games or modern 3d games, both of them are much more abstract than real life. health is essentialized as "hit points" for instance, we don't actually model blood and guns and damage to biological systems, we usually just use a number system, which is an abstract representation of actual health and damage
Imagine in future rpgs you can go to the toilet or you will shit in your pants.
|
|
|
|
|
Logged
|
Independent game developer with an elaborate focus on interesting gameplay, rewarding depth of play and technical quality. TrapThem
|
|
|
|
Paul Eres
|
 |
« Reply #21 on: February 20, 2012, 01:21:10 PM » |
|
they had that in the sims already
|
|
|
|
|
Logged
|
|
|
|
|
Derek
|
 |
« Reply #22 on: February 20, 2012, 01:21:18 PM » |
|
Sigvatr vs. Caruso: the epic battle to see whose philosophy leads to the least amount of games made.
|
|
|
|
|
Logged
|
|
|
|
|
Paul Eres
|
 |
« Reply #23 on: February 20, 2012, 01:22:18 PM » |
|
i think sigvatr won that already since he's already released a game
|
|
|
|
|
Logged
|
|
|
|
|
Manuel Magalhães
|
 |
« Reply #24 on: February 20, 2012, 01:22:54 PM » |
|
I'm more interested on seeing what's the best game being made from the two. Between the symbolism dude and Caruso I think I've a good idea of who would win, but then again it's not that hard to know.
|
|
|
|
|
Logged
|
|
|
|
|
Noah!
|
 |
« Reply #25 on: February 20, 2012, 06:40:53 PM » |
|
It's a pun, guys.
That whole essay was just a big elaborate play on the word "concrete."
As in "abstract vs. concrete" and also "sheet metal vs. concrete."
We all got played, bros.
|
|
|
|
|
Logged
|
|
|
|
|
Schoq
|
 |
« Reply #26 on: February 20, 2012, 07:04:32 PM » |
|
Imagine in future rpgs you can go to the toilet or you will shit in your pants.
this game is on the frontier
|
|
|
|
|
Logged
|
make games, not money
|
|
|
DavidCaruso
YEEEAAAHHHHHH
Level 10
|
 |
« Reply #27 on: February 20, 2012, 07:45:10 PM » |
|
It's a pun, guys.
That whole essay was just a big elaborate play on the word "concrete."
As in "abstract vs. concrete" and also "sheet metal vs. concrete."
We all got played, bros. holy shit. Alright, I feel like a complete idiot now and I gotta tip my hat to the OP. 
|
|
|
|
|
Logged
|
|
|
|
|
thatshelby
|
 |
« Reply #28 on: February 20, 2012, 09:16:48 PM » |
|
I HATE BEING DUIPED
|
|
|
|
|
Logged
|
|
|
|
sigfarter
Level 7

卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐卐
|
 |
« Reply #29 on: February 20, 2012, 10:39:28 PM » |
|
I'm more interested on seeing what's the best game being made from the two.
I enjoy having entirely pointless, yet passionate rivalries. Challenge accept. 
|
|
|
|
|
Logged
|
|
|
|
|