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877231 Posts in 32852 Topics- by 24294 Members - Latest Member: RopeDrink

May 18, 2013, 10:36:10 PM
TIGSource ForumsDeveloperFeedbackDevLogsWorldAlpha.com - Social Strategy MMORTS
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Author Topic: WorldAlpha.com - Social Strategy MMORTS  (Read 2471 times)
worldalpha
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« Reply #15 on: January 08, 2012, 03:51:59 PM »

Newest DevBlog Here:

Day 366 to Day 373 - A Sniper Background Takes Shape
http://www.worldalpha.com/devblog/day-366-to-day-373-a-sniper-background-takes-shape
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« Reply #16 on: January 15, 2012, 07:24:50 AM »

Newest DevBlog Here:
Day 374 to Day 380 - Huge Marketing Boost & Lead Artist Found

http://www.worldalpha.com/devblog/day-374-to-day-380-huge-marketing-boost--lead-artist-found
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worldalpha
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« Reply #17 on: January 22, 2012, 05:08:53 AM »

Newest DevBlog Here:
Day 374 to Day 380 - Sniper Assets & Military Takes Shape
http://www.worldalpha.com/devblog/day-374-to-day-380-sniper-assets--military-takes-shape
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worldalpha
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« Reply #18 on: January 29, 2012, 07:08:18 AM »

Newest DevBlog Here:
Day 380 to Day 386 - Sniper Game Progresses & More Winners
http://www.worldalpha.com/devblog/day-380-to-day-386-sniper-game-progresses--more-winners
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worldalpha
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« Reply #19 on: February 05, 2012, 09:58:40 AM »

Newest DevBlog Here:
Day 381 to Day 387 - Organizing Graphics & Development
http://www.worldalpha.com/devblog/day-381-to-day-387-organizing-graphics--development
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worldalpha
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« Reply #20 on: June 04, 2012, 05:37:03 AM »

Newest DevBlog: Day 450 to Day 518 - Minigame Beta Launch & Progress on All Fronts

http://www.worldalpha.com/devblog/minigame-beta-launch--progress-on-all-fronts

Enjoy.  Feedback welcomed!
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worldalpha
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« Reply #21 on: July 23, 2012, 10:39:18 AM »

Newest DevBlog: Day 540 to Day 567 - WorldAlpha Sniper Finally Launched for iOS
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worldalpha
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« Reply #22 on: August 26, 2012, 03:53:31 PM »

1300+ view, and 2 whole comments.  Oh well.

Latest DevBlog
Day 568 to Day 600 - Minigame Feedback, Economy Almost Done, Artist Wanted and more
http://www.worldalpha.com/devblog/day-568-to-day-600--minigame-feedback-economy-almost-done-artist-wanted-and-more
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worldalpha
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« Reply #23 on: September 04, 2012, 07:52:27 AM »

Latest DevBlog:
Day 601 to Day 609 - WorldAlpha Sniper Update, Graphic Artist Flood & Beta Testing Help.
http://www.worldalpha.com/devblog/day-601-to-day-69--worldalpha-sniper-update-graphic-artist-flood--beta-testing-help
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jmcmorris
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« Reply #24 on: September 04, 2012, 11:32:51 AM »

I would suggest posting the entire devlog entry here instead of just a link. I think that would help pull in more of a conversation here if that is what you're after. Good luck!
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worldalpha
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« Reply #25 on: September 15, 2012, 06:55:25 PM »

I would suggest posting the entire devlog entry here instead of just a link. I think that would help pull in more of a conversation here if that is what you're after. Good luck!

I tried that initially, but was getting little response then, so I tried to save time by posting a link.  I'll try again this week, and see if anyone responds.. If not back to the link! Smiley
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worldalpha
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« Reply #26 on: September 16, 2012, 10:57:30 AM »

DevBlog: http://www.worldalpha.com/devblog/worldalpha-finally-taking-shape
See link above for images.

Well after more than a year of working with programmer art for a majority of what makes up WorldAlpha, it is nice to finally see some final artwork to be used in the game.  Serge was busy all week creating icons for the different products in the game.  Here are just a couple samples of this work:
 


Car


Electronic Component
 


Bedroom Set
 
Graphic of the Day
 
Starting tomorrow, we’re going to start to give you more insights to the visuals of the game by offering a graphic of the day.  So, you can come back daily and check out a little glimpse more of what is happening with WorldAlpha.  I hope you enjoy.
 
Economy
 
Thanks to all of you who participated in last week’s contest.  This week, I’m able to give you a visual answer to the question.  The 4 food categories on WorldAlpha are:
 


Meat
 
 
 
Grain
 


Fruits & Vegetables
 


Meal
 
There were too many close answers with 2 ½ right, so I’m going to roll over the winnings and put them into this week’s contest, which again ends on Saturday night at 11:59pm.  So, this week’s winner will receive a Promo code for WorldAlpha Sniper and $20 credit for EarthBucks once WorldAlpha launches. This week, I want you to name the 9 industrial materials that can be created.  These are products that use raw materials, in order to create a product, that isn’t an end product, but is used in constructing final products.  I’ll give you a hint, the Electronic Component above is one of the 9 industrial materials.  Now start guessing what the other 8 are.
 
Military Module

The last week and a half we have been busy working on the Military module.  It is starting to take shape as we have created wars, battlefields, military units, crews, and military command.  Now we need to tackle a scrolling map and plugging in the mini-games.  We hope to finish this by the end of the month to have this completed.
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worldalpha
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« Reply #27 on: October 14, 2012, 05:07:40 AM »

Newest DevBlog:
Day 642 to Day 648 - Greenlight, It's a Start Finalist and Closed Beta Dates announced
http://www.worldalpha.com/devblog/day-642-to-648-greenlight-its-a-start-finalist-and-closed-beta-dates-announced
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« Reply #28 on: November 04, 2012, 12:09:02 PM »

Newest DevBlog here:
Day 673 to Day 679: IndieGoGo and Closed Beta Keys
http://www.worldalpha.com/devblog/day-673-to-day-679-indiegogo-and-closed-beta-keys
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