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1038151 Posts in 41950 Topics- by 33562 Members - Latest Member: nought

September 01, 2014, 05:49:04 PM
TIGSource ForumsFeedbackPlaytestingPixothello - Mockup/Tileset Creation Tool
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Author Topic: Pixothello - Mockup/Tileset Creation Tool  (Read 6515 times)
NandoSoft
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« Reply #30 on: June 02, 2011, 11:14:39 AM »

wow this shit is boss
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X-Tender
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« Reply #31 on: February 26, 2012, 04:45:02 AM »

Would be nice when it could import bmp files at least :/
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Alterchera
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Programmer, Designer, Sprite Artist


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« Reply #32 on: February 26, 2012, 11:41:47 AM »

I found out the hard way that if you accidentally delete a tile off the tile set, undo will not bring it back.

Also if you delete one instance of a flipped tile, all of the flipped tiles will also vanish and can't be brought back with undo.

And if you drag your tiles off the borders of the little tile set in the corner, they're also gone forever. I haven't had any luck at all using this program, but I can see the potential.
« Last Edit: February 26, 2012, 12:03:20 PM by Alterchera » Logged

Producing a metroidvania with LGBT themes. Visit my Tumblr for updates, sprite art, etc.
http://justingamedesign.tumblr.com/
#AP
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« Reply #33 on: February 27, 2012, 07:24:37 AM »

Wow, i'm pretty glad this got bumped, amazing what the indie community does for each other.  Hand Thumbs Up Right
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beto
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« Reply #34 on: February 27, 2012, 11:23:54 AM »

That's some great stuff! o/

Our next project will use pixel art.
I'm telling our artist about this tool right now!
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Aduge's first fully fledged game, A Night In-Between, has been released and needs your vote on Greenlight to get on Steam.
rogerlevy
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« Reply #35 on: February 28, 2012, 07:38:26 AM »

looks cool, i'm gonna play with this.

hmm, it gets really slow when the canvas is too big (i tried 100x100).  should be pretty easy to optimize though, shouldn't it?
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