@Franklins Ghost - Thanks! Yes, I'm trying to tighten up the platformer movement. I really like Gunpoint! It was probably one of the inspirations for this project - although it's a bit less of a puzzler, and more of a platformer.
+ New first level: Burkwood (New artwork!)
+ New WIP level: 2nd National (New artwork!)
+ Added switches
+ Changed dialogue: you now click on the buttons to proceed, instead of using shortcuts
+ Added tooltips to items - encouraging player to use the mouse to explore the world
+ Added mute buttons to both the main menu screen and the level selection screen
+ The game remembers if you mute it now, and muting in general should be a lot more reliable.
+ Added menu button to the top right of the screen
+ More probably. Who knows. Definitely more.