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1076053 Posts in 44157 Topics- by 36124 Members - Latest Member: Fitzgerald

December 30, 2014, 06:02:53 AM
TIGSource ForumsFeedbackDevLogsDelver
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Author Topic: Delver  (Read 499226 times)
smith0211
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« Reply #2760 on: September 07, 2013, 02:03:02 PM »

Will those of us who have already bought Delver through the standard Humble Bundle service get Steam keys at any point?
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eremenion
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« Reply #2761 on: September 07, 2013, 02:04:24 PM »

Will those of us who have already bought Delver through the standard Humble Bundle service get Steam keys at any point?
Yes they will, the steam keys will appear on your humble page.
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ninja
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« Reply #2762 on: September 07, 2013, 03:04:19 PM »

Hey, Chad, not sure how to request a Steam Key...  Could you or someone else walk me through this?
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Delver is awsome!!!!!!!!!!!!!!!!!!!!!!!
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ninja
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« Reply #2763 on: September 07, 2013, 03:05:57 PM »



Still trying to figure out how the little guys should look.

Please give me comments/feedback over on my Art Feedback thread.

Top row, middle column.  But you should make the staff thinner.
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Delver is awsome!!!!!!!!!!!!!!!!!!!!!!!
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Leonick
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« Reply #2764 on: September 07, 2013, 03:10:56 PM »

Seems the options is live now so here are some pointers for people who bought through humble and want to claim a Steam key.

Assuming you set up a humble store account:
1. Go to humblebundle.com/home
2. Log in.
3. Scroll down to the bottom where you'll find "Other Products"
4. Click the link that says Delver.
5. Click the link that says "Click here for your Steam key" and then the little Steam button.
6. There's your key, enter it in to Steam like any other.

If you did not create a humble account or for some reason don't have your Delver purchased tied to it (since it's possible to buy without logging in and the forget to claim the page) you'll have to find either your confirmation email of the purchase or hope that you made yourself a bookmark.
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eremenion
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« Reply #2765 on: September 07, 2013, 04:18:26 PM »

Bug

In any area with a low ceiling dropping an item may get stuck in the ceiling where it can not be picked up.
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Yakkers
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« Reply #2766 on: September 08, 2013, 03:32:12 PM »

I picked this game up on Steam and I've been enjoying it. I've been compiling a list of suggestions in my head, my apologies if these are obvious things or already planned but just not yet implemented.

1. Items in your inventory should display their damage/armor numbers on the icon - it's fun having to hover over a new item you find on the ground but once you've got them picked up it just gets messy and awkward to check your gear.

2. More consistent potions - the random potions are fun, but I'd really suggest just having one or two colors give a random effect, and the rest be consistent and situational. Maybe green could cure poison, for example.

3. More info on healing items - For now I really don't know the difference between all the food items, they should list on their tooltip how much they heal for and maybe you should have some kind of buff icon while you're being healed by it.

4. Wider scale throughout the game and higher difficulty - I've found myself being able to win each dungeon pretty easily. On top of that, it really doesn't feel like I'm getting too much more powerful as I go deeper, I'd suggest having the numbers get much bigger over time and have a lot more steps in between. Finding a stronger weapon is always fun, I don't feel like I get to do it enough per run.

5. A discard box in the inventory screen - Leaving empty wands and old armor all over the dungeon is messy, it'd be great to have a clean way to dispose of items.

6. This is probably too ambitious of a suggestion, but I think some randomly generated rooms amongst the premade randomly selected ones would be nice. Having premade rooms is nice because you can really get down and design them, but I think it needs more variation sprinkled in.

7. More clear enemy attacks - For this type of gameplay, I've always been big on enemies having a clear backswing and giving you an opportunity to dodge and decide when to put your own swings in. Having them just walk towards you and hurt you isn't as deep.

8. Selecting items with the scroll wheel - Yeah.

Fun game so far though, I'm really digging the atmosphere and music. I think it's a great concept and it can really go far.
« Last Edit: September 08, 2013, 03:39:07 PM by Yakkers » Logged
alastair
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« Reply #2767 on: September 08, 2013, 04:39:51 PM »

I bet 25% of all emails in the world are questions relating to steam keys.
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Asaki
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« Reply #2768 on: September 08, 2013, 07:11:22 PM »

2. More consistent potions - the random potions are fun, but I'd really suggest just having one or two colors give a random effect, and the rest be consistent and situational. Maybe green could cure poison, for example.

That wouldn't be very Roguelike at all =)

5. A discard box in the inventory screen - Leaving empty wands and old armor all over the dungeon is messy, it'd be great to have a clean way to dispose of items.

In Underworld, you could just throw stuff into the water.

...but complaining about a messy dugeon is the most bizarre thing I've ever heard...
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Ikoujo
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« Reply #2769 on: September 09, 2013, 05:50:07 AM »

One question: If I buy the steam version, do i also get a android copy?
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Leonick
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« Reply #2770 on: September 09, 2013, 07:19:56 AM »

Nope. Steam as a platform doesn't operate on Android so they can't give you a copy.

Just go to delvergame.com and buy it through the Humble store and you'll get a DRM free copy for all platforms (Windows, OS X, Linux and Android).
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Porcelain Maniac
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« Reply #2771 on: September 09, 2013, 09:16:33 AM »

The game doesn't start at all anymore  Cry I'm thinking its the new lighting, as I can't play Boarding Party either.
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Interrupt
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« Reply #2772 on: September 09, 2013, 10:17:05 AM »

The game doesn't start at all anymore  Cry I'm thinking its the new lighting, as I can't play Boarding Party either.

Oh, that sucks. What device are you playing it on?
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Ikoujo
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« Reply #2773 on: September 09, 2013, 10:29:05 AM »

Nope. Steam as a platform doesn't operate on Android so they can't give you a copy.

Just go to delvergame.com and buy it through the Humble store and you'll get a DRM free copy for all platforms (Windows, OS X, Linux and Android).

Well fuck, i just bought the steam version. Angry
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Porcelain Maniac
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« Reply #2774 on: September 09, 2013, 12:56:35 PM »

The game doesn't start at all anymore  Cry I'm thinking its the new lighting, as I can't play Boarding Party either.

Oh, that sucks. What device are you playing it on?

Playing it on a pretty old computer running Windows XP. If you need the specs I could post them.
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Ikoujo
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« Reply #2775 on: September 09, 2013, 01:33:50 PM »

IdSo i managed to get a droid copy of this game (thx Inter) aaaaand...boom: "the process has stopped". I have galaxy xcover S5690, rooted(800mhz; 512 Ram).
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Joshua
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« Reply #2776 on: September 09, 2013, 07:35:16 PM »



Getting closer I think. Please feel free to jump over to my art thread and give me feedback. You folks have been great so far!
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Connor
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« Reply #2777 on: September 09, 2013, 08:22:21 PM »

top row #2.
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Firearrow games
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too bad eggybooms ents are actually men in paper mache suits and they NEED to be agile
ninja
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« Reply #2778 on: September 10, 2013, 03:09:13 AM »



Getting closer I think. Please feel free to jump over to my art thread and give me feedback. You folks have been great so far!
Bottem left.
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Delver is awsome!!!!!!!!!!!!!!!!!!!!!!!
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Gimym JIMBERT
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« Reply #2779 on: September 10, 2013, 04:45:00 AM »



Getting closer I think. Please feel free to jump over to my art thread and give me feedback. You folks have been great so far!
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ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss) ! GЮЯЦ TФ ДЯSTӨTZҚД!
sonic the heidegger (Überall Geschwindigkeit)
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