7Soul
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« Reply #3340 on: April 14, 2014, 08:56:05 PM » |
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I want to be able to kill myself from teleporting into my own attack:
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« Reply #3341 on: April 15, 2014, 08:57:25 PM » |
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There's a new toy in the editor on the Steam beta build now: Select an entity, and hit the 'R' key to get into rotate mode. X, Y, and Z will clamp to a specific axis.
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Echelon5
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« Reply #3343 on: April 17, 2014, 07:21:39 PM » |
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Glitch I've encountered: Whenever I level up if I'm hitting the attack button while it happens I can't select one of the three attributes. The world freezes but I can still look around with the level up screen stuck in the center.
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gnarz
Level 0
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« Reply #3344 on: April 22, 2014, 12:35:56 AM » |
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So I take it that announcing a new update in the steam announcement forums and making it available outside of the beta subscription does not count as "going live"? What does, then?
Yay, the update is on humble! I've only had like half an hour to play with it, but so far I like it a lot. I just hope future "official" updates will be kept in sync with the steam updates. One other question... I take it the level editor will not be available outside of the steam version?
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michelmohr
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« Reply #3345 on: April 22, 2014, 11:52:05 AM » |
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Thank you so much for updating Humble bundle! I had a bit of feedback. The most enraging thing at the moment is that the game returns to main menu when I open Tincore. So for every button I want to bind to for instance one of the quickbar items I need to reload my dungeon. Secondly, if I press any system button such as home or back while in binding hotkeys mode, the hotkey is saved blank. And I need to reinstall the game to fix this. Unfortunately the game is now practically unplayable for me since this patch. I use Tincore to bind my many hardware buttons to keyboard keys, and bind those in the keybindings window of Delver. But ingame these bindings do not work. (and many keys return blank in the keybindings, making me uninstall Delver to try again) (using the touchscreen navigation is not practical for me since the analog sticks are in the way)
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« Last Edit: April 22, 2014, 12:11:01 PM by Shimmergloom »
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AirmanKJE
Level 0
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« Reply #3346 on: April 27, 2014, 02:42:52 PM » |
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Is the Android version of Delver going to get the nice Steam version updates anytime soon?
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« Reply #3347 on: April 27, 2014, 07:55:36 PM » |
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Is the Android version of Delver going to get the nice Steam version updates anytime soon?
First, I have to finish up some work I've been doing to speed up level generation and loading. I wasn't super happy with how long it was taking before on mobile. Hopefully after this work level loading should be at worst twice as fast as it is right now. Related: The Kryo serialization library is pretty sweet for those doing Java dev: https://github.com/EsotericSoftware/kryo
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Skizomeuh
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« Reply #3348 on: April 29, 2014, 06:26:28 AM » |
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Hope you'll have time to nerf mobile version's difficulty
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« Reply #3349 on: May 01, 2014, 09:25:04 AM » |
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Hope you'll have time to nerf mobile version's difficulty Yeah, that will be a part of the changes. Playing without a keyboard and mouse is already hard mode.
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Connor
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« Reply #3350 on: May 20, 2014, 02:35:29 PM » |
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cant download the humble bundle app for delver.
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WhatIsThisIDontEven
TIGBaby
What do I put here?
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« Reply #3351 on: May 20, 2014, 03:18:43 PM » |
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It's like this game was made for me, I got it on my android and unfortunately my phone cant manage to run it above a few fps due to it being a mini toaster , so I'm going to buy it on steam In a few days. Keep up the good work!
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I like cake
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michelmohr
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« Reply #3352 on: May 24, 2014, 11:33:55 PM » |
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cant download the humble bundle app for delver.
You can download the binaries (.apk) and put that on your phone via USB or Dropbox.
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Connor
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« Reply #3353 on: May 25, 2014, 06:03:52 PM » |
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im talking about the mac version. ._.
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Connor
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« Reply #3354 on: May 31, 2014, 10:08:50 AM » |
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is this ded? D:
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Leonick
Level 1
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« Reply #3355 on: May 31, 2014, 01:49:01 PM » |
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What problems are you having with the download? Downloaded just fine for me. Not on a Mac so can't test running it but it downloads fine at least.
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Joshua
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« Reply #3356 on: June 01, 2014, 11:57:03 PM » |
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We're still around. Here's a little preview of new art + tech.
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Skizomeuh
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« Reply #3357 on: June 02, 2014, 01:37:58 AM » |
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Verticality YAY!!!!
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DrDerekDoctors
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« Reply #3358 on: June 02, 2014, 03:09:46 AM » |
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Ooh, nice! Will this mean you can add things like hidden switches (like a brick in a wall, for instance) and maybe start layering puzzles and plot context into the levels?
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Me, David Williamson and Mark Foster do an Indie Games podcast. Give it a listen. And then I'll send you an apology. http://pigignorant.com/
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premonster
Guest
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« Reply #3359 on: June 02, 2014, 07:42:19 AM » |
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We're still around. Here's a little preview of new art + tech. Cool! But still waiting for the game design redesign... Its just not fun to play (basically thing are cool, but the main game loop is not engaging enough).
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