Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

998244 Posts in 39149 Topics- by 30560 Members - Latest Member: kust

April 18, 2014, 10:16:05 AM
TIGSource ForumsFeedbackDevLogsDelver
Pages: [1] 2 3 ... 224
Print
Author Topic: Delver  (Read 384482 times)
Interrupt
Level 5
*****



View Profile WWW
« on: March 01, 2012, 09:59:10 AM »

Delver is a project I've been working on to combine the mechanics of games like Ultima Underworld with the depth and replayability of a roguelike.



Now on Steam! http://store.steampowered.com/app/249630
Or watch a video: http://www.youtube.com/watch?v=nyN5PbKPiks

Next up
Combat revamp
More dungeon features and special events
UI overhaul

Official Site

Never run a Java Jar file before? If you have Java installed you should be able to double click on it to run it, otherwise right click and see if 'Open with Java' or 'Jar Launcher' is an option.

Check it out on the Android market!

Delver Wiki
« Last Edit: October 21, 2013, 08:21:19 AM by Interrupt » Logged
Interrupt
Level 5
*****



View Profile WWW
« Reply #1 on: March 01, 2012, 12:19:25 PM »

I re-exported the project with different settings and cut the size by half, I believe I was including way more with the JAR than I really needed.

Probably also time for me to find some hosting space for my site instead of being cheap and doing it myself.
Logged
SiENcE
Level 0
***


11516096
View Profile WWW
« Reply #2 on: March 01, 2012, 03:09:07 PM »

I played the demo. It really reminds me of Ultima Underworld, one of my fav. games. The Water, the abysses.

Nice work! I'm looking forward
Logged

DrDerekDoctors
THE ARSEHAMMER
Level 7
******


70463070 graham@duketastrophy.demon.co.uk drderekdoctors
View Profile WWW
« Reply #3 on: March 01, 2012, 03:14:47 PM »

Well this looks like a big ol' pile of delicious crack to me! Downloading! Smiley Smiley Smiley

EDIT: Played it now. Wow. It's like you reached into my brain and made the game I've always wanted to me. I mean obviously it's early days, but criminy! It's got all the ingredients!

I shan't nitpick just yet (other than to say it's a bit blimmin' dark!), I shall just watch this project with utterly rapt interest.
« Last Edit: March 01, 2012, 03:21:59 PM by DrDerekDoctors » Logged

Me, David Williamson and Mark Foster do an Indie Games podcast. Give it a listen. And then I'll send you an apology.
http://pigignorant.com/
Interrupt
Level 5
*****



View Profile WWW
« Reply #4 on: March 01, 2012, 04:25:23 PM »

I shan't nitpick just yet (other than to say it's a bit blimmin' dark!), I shall just watch this project with utterly rapt interest.

Yeah the darkness is a problem on some monitors, will need a gamma slider eventually. I'd also like dynamic lighting if I can swing it and have it work on Android so that the player can carry a torch around and to make fancy spell-slinging effects.
Logged
Player Ʒ
Level 10
*****


...hasn't made a game.


View Profile WWW
« Reply #5 on: March 01, 2012, 05:52:35 PM »

The reason I remember this is because I also just heard "Notch" released the source code to his Ludum Dare entry. I presume this builds upon said code?
Logged
Franklins Ghost
Level 10
*****



View Profile WWW
« Reply #6 on: March 01, 2012, 07:16:01 PM »

Looking great so far, like what you have. Great atmosphere and visuals work really well.
Logged

Interrupt
Level 5
*****



View Profile WWW
« Reply #7 on: March 01, 2012, 10:06:19 PM »

The reason I remember this is because I also just heard "Notch" released the source code to his Ludum Dare entry. I presume this builds upon said code?

The initial version of this engine was me watching the saved livestream of Notch writing the Prelude of the Chambered raycaster after the fact and going "Hey, I could do that". It took me alot longer than it took him, and that was with the benefit of being able to follow along. Since then I've ditched that software raycaster in favor of OpenGL.

I did shamelessly steal his AABB collision algorithm, one of the neat tricks I learned from his Livestream.
Logged
vlaube
Level 0
**



View Profile
« Reply #8 on: March 02, 2012, 02:03:32 AM »

I love the style, can't wait to play it.
Logged

Finished: Working on: ?
Interrupt
Level 5
*****



View Profile WWW
« Reply #9 on: March 02, 2012, 05:03:34 PM »

Playing around with lighting color schemes and dynamic lights today.

Original: no player light, dark blueish ambient


Original + Player torch


Player torch, no ambient light


I like the cold look of the original, but the warmer torch and no ambient version is appealing as well.
Logged
Paul Jeffries
Level 3
***



View Profile WWW Email
« Reply #10 on: March 02, 2012, 06:20:31 PM »

This looks really cool - but I can't seem to play it.  Clicking on that link just takes me to a blank page called 'Shhhh' and it doesn't seem to be loading anything.  It's just Java, right?  So I shouldn't need any special plugins or anything?
Logged

deathtotheweird
Guest
« Reply #11 on: March 02, 2012, 06:44:08 PM »

not working for me either, same issues as above. firefox 10 is that matters
Logged
Interrupt
Level 5
*****



View Profile WWW
« Reply #12 on: March 02, 2012, 06:50:28 PM »

Yeah, just java. I've seen that on one of my own computers, seems to be a bug in LibGdx running the LwJgl applet on some computers where it runs clean but doesn't render anything. As a workaround I could put up a download link to the runnable Jar file.
Logged
schipman
Level 0
**



View Profile WWW
« Reply #13 on: March 02, 2012, 06:53:43 PM »

Ultima Underworld is by far my favorite RPG of all time- and combining it with a roguelike is gonna be awesome!
Good luck with this project!
Logged

@scottychips on Twitter
http://www.schipman-design.com
PompiPompi
Level 10
*****



View Profile WWW
« Reply #14 on: March 02, 2012, 09:56:02 PM »

Hmm, I played it a bit. Was there anything else to do except stabbing those thieves and throwing skulls? Also, what does those brown rat(?) things do? I couldn't hit them and it seemed as if they slow me down or something. But that might be just my impression.
Logged

Master of all trades.
Pages: [1] 2 3 ... 224
Print
Jump to:  

Theme orange-lt created by panic