Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1037017 Posts in 41886 Topics- by 33496 Members - Latest Member: FredRouse14

August 29, 2014, 04:11:28 AM
TIGSource ForumsFeedbackDevLogsDelver
Pages: 1 ... 147 148 [149] 150 151 ... 232
Print
Author Topic: Delver  (Read 444975 times)
ninja
Level 2
**


View Profile
« Reply #2220 on: March 29, 2013, 06:48:31 AM »

Hey, don't worry.  He had a move across the nation.  He will be back soon.  He has been working just hasn't put out an update yet.  Don't worry.
Logged

Delver is awsome!!!!!!!!!!!!!!!!!!!!!!!
                 Smiley
Dementor561
Level 0
***



View Profile Email
« Reply #2221 on: March 29, 2013, 08:25:31 AM »

Manly tears were shed.
Logged

Connor
Level 5
*****


Programmer of the jasper chronicles


View Profile WWW Email
« Reply #2222 on: April 02, 2013, 06:28:30 PM »

please dont be dead...
Logged

Firearrow games
www.firearrowgames.com

too bad eggybooms ents are actually men in paper mache suits and they NEED to be agile
Linkshot
Level 1
*


Tricky Tricky


View Profile
« Reply #2223 on: April 02, 2013, 06:29:42 PM »

please dont be dead...
Good luck next life
Logged
Dementor561
Level 0
***



View Profile Email
« Reply #2224 on: April 03, 2013, 12:31:23 PM »

I'm convinced at this point that this is just another one of those projects that looks promising, but is never followed through completely.
Logged

Interrupt
Level 5
*****



View Profile WWW
« Reply #2225 on: April 03, 2013, 02:08:56 PM »

please dont be dead...

Not dead, bit off more engine features than I should have for this next release, probably would have been better off making more content instead. Currently fighting through the collision for angled walls, it was way easier when everything was axis aligned.

Here's the current list of stuff that should be in the next release:
* Static meshes
* Fixed model rendering for some AMD graphics cards
* Texture atlases now defined via a data file
* Entities can reference arbitrary texture atlases, not just the few predefined ones
* Angled walls
* More concurrent dynamic lights
* Triggers?
Logged
shadow_blob1212
Level 0
**



View Profile
« Reply #2226 on: April 03, 2013, 04:22:28 PM »

sounds good!
Logged
ninja
Level 2
**


View Profile
« Reply #2227 on: April 04, 2013, 07:14:02 AM »

please dont be dead...

Not dead, bit off more engine features than I should have for this next release, probably would have been better off making more content instead. Currently fighting through the collision for angled walls, it was way easier when everything was axis aligned.

Here's the current list of stuff that should be in the next release:
* Static meshes
* Fixed model rendering for some AMD graphics cards
* Texture atlases now defined via a data file
* Entities can reference arbitrary texture atlases, not just the few predefined ones
* Angled walls
* More concurrent dynamic lights
* Triggers?

Ok not to sound like an idiot here but, translation please!
Logged

Delver is awsome!!!!!!!!!!!!!!!!!!!!!!!
                 Smiley
Leonick
Level 1
*


View Profile
« Reply #2228 on: April 04, 2013, 07:26:34 AM »

Not dead, bit off more engine features than I should have for this next release, probably would have been better off making more content instead. Currently fighting through the collision for angled walls, it was way easier when everything was axis aligned.

Here's the current list of stuff that should be in the next release:
Better of with more less than stable dev builds as well. Since you made delver available for purchase I don't think we've seen a single dev build while before that we saw new once pretty often even if they weren't fully stable or had something new and fully implemented yet. It's a big change, I certainly have no problem seeing why someone could take the change as if meaning dead project.


Ok not to sound like an idiot here but, translation please!
OK, translation, something like this: several new fancy engine features, little to no change in gameplay, possibly a bit "prettier".
Logged
Connor
Level 5
*****


Programmer of the jasper chronicles


View Profile WWW Email
« Reply #2229 on: April 04, 2013, 08:21:26 AM »

please dont be dead...
Good luck next life
why thank you! Tongue
Logged

Firearrow games
www.firearrowgames.com

too bad eggybooms ents are actually men in paper mache suits and they NEED to be agile
Heraldo
Level 0
*

I'm ready, how about you?!


View Profile
« Reply #2230 on: April 04, 2013, 08:50:50 AM »

It would be cool if there was a shop/trading system in-between floors or something!

P.S. just bought the game and it's pretty darn good!
Logged
ninja
Level 2
**


View Profile
« Reply #2231 on: April 04, 2013, 11:55:47 AM »

Not dead, bit off more engine features than I should have for this next release, probably would have been better off making more content instead. Currently fighting through the collision for angled walls, it was way easier when everything was axis aligned.

Here's the current list of stuff that should be in the next release:
Better of with more less than stable dev builds as well. Since you made delver available for purchase I don't think we've seen a single dev build while before that we saw new once pretty often even if they weren't fully stable or had something new and fully implemented yet. It's a big change, I certainly have no problem seeing why someone could take the change as if meaning dead project.


Ok not to sound like an idiot here but, translation please!
OK, translation, something like this: several new fancy engine features, little to no change in gameplay, possibly a bit "prettier".

Thanks for translating into video game programming and coding illiterate.
Logged

Delver is awsome!!!!!!!!!!!!!!!!!!!!!!!
                 Smiley
Linkshot
Level 1
*


Tricky Tricky


View Profile
« Reply #2232 on: April 04, 2013, 07:15:25 PM »

In all honesty, take your time, Chad. We know you'd update us if there was a bombshell to drop.
Logged
ninja
Level 2
**


View Profile
« Reply #2233 on: April 05, 2013, 08:05:47 AM »

Depends if it killed him or not...
Logged

Delver is awsome!!!!!!!!!!!!!!!!!!!!!!!
                 Smiley
betasword
Level 0
*



View Profile Email
« Reply #2234 on: April 09, 2013, 01:32:03 PM »

I have one question, and one alone, and I apologize if it has already been asked but... Can the Android version be modded?
Logged
Pages: 1 ... 147 148 [149] 150 151 ... 232
Print
Jump to:  

Theme orange-lt created by panic