Alongside a small group of alpha testers, I've been improving and expanding the alpha version of a game I've been working on for a while now - The Matrix Unplugged (a text-based MMORPG in which you control a redpill who's been freed from the Matrix), and today, I feel that the game has achieved enough balance and stability for me to be comfortable putting it into public beta.
The game has a working missions system, in which you can perform tasks in exchange for money or experience points, a training system, where you can train your core stats (Combat, Coding, Hacking and Tactics), a combat system, where you can initiate combat against other players (PvP), or against one of the 13 in-game NPCs, and gain money or experience if you're successful, a Hovercraft Crew system, similar to a gang/clan system in many games of this type, which allows you to found your own hovercraft crew or join another player's, converse privately with your crew, and be promoted through the ranks of "Driver", "Operator" and ultimately, "Captain". There are also a multitude of other features, including Item Markets and Training Programs, which are currently available, and which have been heavily tested.
As such, I welcome any of you who are interested in playing the beta version of the game to sign up for free here: http://www.matrixunplugged.co.uk
Here're two screenshots I dug up (the sidebar and design have been altered quite a bit since then, so rest assured that in the current version of the game, the text is a bit more readable
) The first screenshot is of the Explore page, where the majority of the game's features can be accessed, whilst the second is a snapshot of the current version of the combat system (me attacking an NPC - Morpheus):
I hope to update this thread periodically as new features are added to the game. As I said before, it'd be awesome if you could sign up and perhaps give us feedback on how we can make the game better - we welcome and encourage any and all input which you may have!
And, most importantly, have fun!