Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

287755 Posts in 9135 Topics- by 6765 Members - Latest Member: parasuram

November 21, 2009, 03:22:39 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsBootleg Demakes[DONE] Deadly Cops
Pages: [1] 2
Print
Author Topic: [DONE] Deadly Cops  (Read 8350 times)
Türbo Bröther
Pixelhead
Level 6
******
Posts: 695


No stayer


View Profile WWW
« on: August 06, 2008, 10:45:05 PM »

Deadly Cops



Possibly a complete version.

Only on Tiger Sauce LCD!
« Last Edit: August 27, 2008, 06:59:39 PM by NWOGBBV » Logged
Derek
Bastich
Administrator
Level 10
******
Posts: 2812



View Profile WWW Email
« Reply #1 on: August 06, 2008, 11:28:49 PM »

YES.  LCD.  YES.
Logged
William Broom
Level 10
*****
Posts: 4073


formerly chutup


View Profile
« Reply #2 on: August 07, 2008, 12:56:32 AM »

Oh god yes. Awesome.
Logged

hroon
Level 1
*
Posts: 188



View Profile
« Reply #3 on: August 07, 2008, 01:22:57 AM »

YEAH!

Logged
Gainsworthy
Level 10
*****
Posts: 2072


Two Trouser Suit

afroman5k@hotmail.com
View Profile Email
« Reply #4 on: August 07, 2008, 02:22:26 AM »

Wondering when someone was going to guts up and do an LCD game.

Mervellous.
Logged

Hey Kiddles, check out my bonesaw!
Türbo Bröther
Pixelhead
Level 6
******
Posts: 695


No stayer


View Profile WWW
« Reply #5 on: August 07, 2008, 04:17:11 AM »

Ha ha, just watch me wimp out and not finish it. Like all the other games I've started on in the past.

I've got movement, shooting and ducking worked out despite the game I'm demaking not having that last feature. It actually works quite well and you can screw up the animation order by mashing directions like it's a really cheaply made LCD game because I copped out and turned something I can't be arsed to fix into a feature. I'll be putting some mental effort into getting the enemies and hostages to work in patterns next, like I was supposed to be doing today, or I could continue to push it back some more and start pixel arting the unit around the screen, what does everyone think?
Logged
PenguinHat
Level 1
*
Posts: 147


Hi everyone! Nice to meet you all!


View Profile Email
« Reply #6 on: August 07, 2008, 06:28:39 AM »

Ha ha, just watch me wimp out and not finish it. Like all the other games I've started on in the past.

I've got movement, shooting and ducking worked out despite the game I'm demaking not having that last feature. It actually works quite well and you can screw up the animation order by mashing directions like it's a really cheaply made LCD game because I copped out and turned something I can't be arsed to fix into a feature. I'll be putting some mental effort into getting the enemies and hostages to work in patterns next, like I was supposed to be doing today, or I could continue to push it back some more and start pixel arting the unit around the screen, what does everyone think?
You can pixel art any time, get the enemies and hostages to work!

Looking forward to this!
Logged
moi
Level 10
*****
Posts: 4598



View Profile
« Reply #7 on: August 07, 2008, 07:12:57 AM »

YES Kiss
Logged
Türbo Bröther
Pixelhead
Level 6
******
Posts: 695


No stayer


View Profile WWW
« Reply #8 on: August 11, 2008, 07:57:34 PM »

If you all thought that I had stopped working on this you would be wrong. Dead wrong.

This is what the unit looks like so far:



There are controls and stuff down the bottom, some you have to click on and others that you have to use the keyboard for. The sound button got lost somehow, you know how these things happen, so the sound is off by default. This is actually me calling out to any Tiggers who are rad with sound and would like to provide some beeps. Any time you want to pipe up about that is fine, we can work it out here or you can just message me.

If you look at one of the company logos on the bottom and are good at anagrams you will be able to deduce what game I am demaking. And if you think that MENERGY is a stupid name for my handheld company I don't want to hear it because you'll damn well get menergized for this game.

Here is an easy demo that is one level long and restarts once you get to the end because it's about time I released something.
Logged
Ciardhubh
Level 1
*
Posts: 104


View Profile
« Reply #9 on: August 11, 2008, 10:57:24 PM »

Ah I remember playing those LCD games way back; something with ninjas and stuff. Good times. Who needs fancy 3D true-colour displays when you can have LCD?

It's a bit hard. Especially since it sometimes feels like you get hit the instant a bad guy appears or even after you've shot him.

Also:
...MENERGY...

http://www.youtube.com/watch?v=qRuNxHqwazs Cheesy

Logged
Türbo Bröther
Pixelhead
Level 6
******
Posts: 695


No stayer


View Profile WWW
« Reply #10 on: August 12, 2008, 10:26:14 PM »

It's a bit hard. Especially since it sometimes feels like you get hit the instant a bad guy appears or even after you've shot him.
Damn Singaporean bootleggers!


Hey, did any of you dudes say pixel art?

Logged
increpare
Guest
« Reply #11 on: August 13, 2008, 03:03:00 AM »


I'm not sure what sort of style you're going for, but maybe you should consider lightening the background a little?
Logged
BeamSplashX
Level 0
**
Posts: 38


BeamSplashX
View Profile WWW Email
« Reply #12 on: August 13, 2008, 02:54:06 PM »

I think it should have the feature from some Tiger handhelds where it would blast awfully tinny voice recordings at you. Just imagine the glory of hearing "DEADREE COPSU" blasted at you upon starting. And random remarks too.
Logged
Don Andy
Level 10
*****
Posts: 1915


Andreas Kämper, Dandy, Tophat Andy


View Profile Email
« Reply #13 on: August 13, 2008, 03:03:56 PM »

I think it should have the feature from some Tiger handhelds where it would blast awfully tinny voice recordings at you. Just imagine the glory of hearing "DEADREE COPSU" blasted at you upon starting. And random remarks too.

I HUNGER
Logged
Türbo Bröther
Pixelhead
Level 6
******
Posts: 695


No stayer


View Profile WWW
« Reply #14 on: August 16, 2008, 05:55:40 PM »

I probably should do that, it will be the piece of wow technology that makes up for the shoddy build quality of this cheap game.

I heard a rumor that there is a new version up on the same link as before. I also heard that the stage is in the process of being redrawn with really terrible anti-aliasing on everything since that layout of the bank really sucked ass.
Logged
Pages: [1] 2
Print
Jump to:  

Theme orange-lt created by panic