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1026246 Posts in 41133 Topics- by 32737 Members - Latest Member: roboy

July 24, 2014, 06:30:17 AM
TIGSource ForumsDeveloperCreativeWritingGoing PG; Introducing realistic guns into an otherwise kid friendly game
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Author Topic: Going PG; Introducing realistic guns into an otherwise kid friendly game  (Read 111 times)
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« on: June 25, 2014, 06:16:03 AM »

So currently I'm working on a game called the Mother Goose Demolition Company. It's a match-3 game about destroying structures.

The basic story is that the character, Mother Goose runs a demolition company that is helping out a farmer. During the course of the story, the player discovers Mother Goose is in fact, something of an anti-hero, in that she is causing environmental destruction by forcing woodland creatures off of their native lands.

The main idea is to play with all the notions put forth by Republican right-wing propaganda- the rights of industry, the ideal of the gentleman farmer, and anti-immigration bias (By leeway of Canadian antagonists)

The art and story feel I'm trying to get basically stems from books like this
Tea Party Coloring Book
Ted Cruz to the Future

So within that soup of Republican rah rah I'd like to address guns and the 2nd amendment. One of the story points would be that the wilderness animals get a federal injunction to stop the demolition of their native homes, so the farmer and Mother Goose decide to 'Get Constitutional'

I'd do this by giving Mother Goose a special ability to use a gun, an AK-47, in order to shoot the 'gems' in the match-3 game to destroy them and remove them from the board.

I think it's pretty comical to see Mother Goose with an AK47 raining bullet hell on her enemies, but it would definitely take the game into a darker, less little-kid friendly territory. Right now the game is very little kid friendly- the AK47 would probably move it from the 6 year old segment to like the 10 year old segment.

So that's my quandry- should I put in the gun to make a really subtle story point, or leave it out because frankly it's not that necessary to gameplay, and it might make people avoid the game who would otherwise play?

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Marc Truant
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« Reply #1 on: July 17, 2014, 09:21:59 AM »

Necessary to gameplay or not, it seems like your vision for the game is to create something of a refutation against conservative stances and ideas that you don't agree with, so why not do it? If you want to make a point, then I'd say go ahead and stick the AK-47 in there.
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