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333535 Posts in 10745 Topics- by 8465 Members - Latest Member: livicingok

February 09, 2010, 06:27:29 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsBootleg DemakesSoundless Mountain II [NES] FIXED LINK! (OSX / PC)
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Author Topic: Soundless Mountain II [NES] FIXED LINK! (OSX / PC)  (Read 72897 times)
Eclipse
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« Reply #30 on: August 12, 2008, 05:44:20 AM »

no noise, no party.

also, too colorful to be a silent hill 2 demake for me... still, i'm looking foward to play it!
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<Powergloved_Andy> I once fapped to Dora the Explorer
Jasper Byrne
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« Reply #31 on: August 12, 2008, 08:55:50 AM »

Hey everyone.

It's using my usual framework in BlitzMax (includes animation, tile-editor, scrolling, zooming, collision etc.).  I chose the 160x120 to fit on a 640x480 screen, in some ways it's more of a GBC with NES palette.

I'm starting to worry about time constraints, and still have no taker for the Patient Demon animations (walking, standing, turning, falling down, getting up, scuttling on the floor.)  If you fancy a go, please rip the current sprite!  I'm thinking no more than four frames but what the hell - if you'd like to try an 8 frame walk go ahead!

Should have James' moves covered today, as well as the scripting.

Also if anyone would like a go at the title screen / SFX (NES-like but with SH2 feel), please be my guest.  I'd also now consider using someone else's music if it fit the bill (free time is at an all-time low with my new job) - so if you're still listening C418 - please have a go if you like!

@Eclipse - not much I can do with the NES palette, apart from going greyscale.  I did consider de-saturating the NES palette, but couldn't quite live with it.
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wormfood
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« Reply #32 on: August 12, 2008, 09:13:19 AM »

Dam i have my own demake of silent hill (noiseless mound) under way. grrr

it should be quite different but i think yours is better.  Embarrassed
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increpare
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« Reply #33 on: August 12, 2008, 12:39:05 PM »

Dam i have my own demake of silent hill (noiseless mound) under way.
Yeah, but this is a demake of silent hill 2; totally different!
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Terry
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« Reply #34 on: August 12, 2008, 12:45:04 PM »

Dam i have my own demake of silent hill (noiseless mound) under way.
Yeah, but this is a demake of silent hill 2; totally different!

It most certainly is Smiley The original Silent Hill is a decent but fairly dumb horror game; the sequel, however, is a masterpiece.
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Melly
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« Reply #35 on: August 12, 2008, 12:55:17 PM »

Dam i have my own demake of silent hill (noiseless mound) under way.
Yeah, but this is a demake of silent hill 2; totally different!

It most certainly is Smiley The original Silent Hill is a decent but fairly dumb horror game; the sequel, however, is a masterpiece.

The man speaks truth.
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Jasper Byrne
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« Reply #36 on: August 12, 2008, 01:19:32 PM »

Here endeth the lesson.
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hryx
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« Reply #37 on: August 13, 2008, 07:44:55 AM »

Looking at the screen shots again, the spotlight in the dark reminds me of Where's Waldo on NES...
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Jasper Byrne
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« Reply #38 on: August 13, 2008, 11:41:49 AM »

Hopefully it will be scarier than that!

Got bitmap fonts working and text boxes, working on player anims now.

And a big announcement: C418 is now onboard as NES-musician (it's really weird to relinquish control of the music in one of my games cos I've been a musician by trade for ten years... But I know he'll do a great job!)
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Jasper Byrne
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« Reply #39 on: August 14, 2008, 10:01:09 AM »

Here's... JAKE!



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Matias Kallio
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« Reply #40 on: August 14, 2008, 10:44:48 AM »

It's the mole man!
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Noyb
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« Reply #41 on: August 14, 2008, 11:00:50 AM »

Smooth, man. Only thing bugging me is how the outline disappears when the right foot is on the ground.
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Jasper Byrne
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« Reply #42 on: August 14, 2008, 11:10:15 AM »

You mean the bottom of his foot, or over to the right of the image?

Can you pixel Noyb?  Would you like a crack at the Patient Demon?  :D
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Noyb
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« Reply #43 on: August 14, 2008, 12:22:55 PM »

I mean the bottom of his foot. Like, there's that dark green outline around the entire sprite, including the foot while it's raised, but that outline disappears when his foot is on the ground. Pretty minor, since the rest of the sprite looks awesome.

And I'm sadly awful at pixelling, as my constant whining for background art for my own game and this freaky set of sprites I'm using as placeholder art shows. And I, err, never played Silent Hill. Embarrassed *skulks away*
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Jasper Byrne
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« Reply #44 on: August 14, 2008, 11:42:20 PM »

Hehe thanks anyway Noyb...  Smiley   Noted, but dunno if I'll have time to sort it.
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