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879254 Posts in 32971 Topics- by 24360 Members - Latest Member: bbolton

May 23, 2013, 03:59:19 PM
TIGSource ForumsDeveloperFeedbackDevLogsPulse of the Labyrinth
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Author Topic: Pulse of the Labyrinth  (Read 5098 times)
andrewjb
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srsly u guise.

azraljb
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« Reply #30 on: February 19, 2012, 08:17:31 AM »

Item altar concept.


click to enlarge

If level development goes according to our internal tests, the in-game environments should look identical to our concept art. I'm not sure what I think about the lighting I added in this one though, I like the consistency of our flat look, but I also like the dynamic and moodiness the lighting adds.
« Last Edit: February 19, 2012, 08:54:09 AM by andrewjb » Logged

Andy Wolff
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« Reply #31 on: February 19, 2012, 09:44:06 AM »

This looks rather nice. It's good to see larger art in the vector style, for once. Good luck with this
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andrewjb
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srsly u guise.

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« Reply #32 on: April 24, 2012, 08:54:06 AM »

Who doesn't love videos? I love videos: Ledge Climb Test
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AlexHW
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« Reply #33 on: April 24, 2012, 01:14:54 PM »

I love this concept.. has a bit of prince of persia feel to it.
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peous
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« Reply #34 on: April 24, 2012, 02:10:13 PM »

Nice B&W designs... following !
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GregTHOTH
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« Reply #35 on: April 27, 2012, 09:58:19 AM »

I love this concept.. has a bit of prince of persia feel to it.

Great that you think that. The goal is to have the same kind of intuitiveness for the controls that games like the original Prince of Persia had for the normal mechanics.

Nice B&W designs... following !
Beer!
« Last Edit: April 27, 2012, 10:03:43 AM by GregTHOTH » Logged

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GregTHOTH
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« Reply #36 on: May 18, 2012, 07:16:25 PM »

Heads up we're moving our domain. So the images and things might be broken.
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GregTHOTH
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« Reply #37 on: August 06, 2012, 08:30:49 AM »

And we're back. The site and image links are no longer broken! We only had to wait about two months for our old domain hosting service to un-squat our domain name. WTF
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andrewjb
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« Reply #38 on: August 06, 2012, 08:45:17 AM »

:godaddy: Lips Sealed
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GregTHOTH
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« Reply #39 on: February 07, 2013, 06:05:18 PM »

And we're back. This time with a video showing off a few more of the abilities and a quick demo level. More to come soon. Enjoy!

Also please ignore my apparent inability to count, and any other annoying noise my mic decided to pick up.

http://youtu.be/ZIfoEwa8uBE

On a sidenote, real life sucker punching your indie project is not cool!  WTF
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poe
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« Reply #40 on: February 07, 2013, 06:07:52 PM »

Oh man, this looks really solid!
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