THE BIG LIST OF FDS DIFFERENCES (or what I have so far)
* The title screen's music takes advantage of the FDS's extra sound chip.
* Also the death loop music uses the FDS's instrument, so it sounds a bit tinnier.
* All of the music in-game (overworld, dungeon) goes unenhanced, though...
* The actual death sound is different, too. Sounds more like Metroid's.
* THE BOMB SOUND IS AMAZING AND MAKES THIS VERSION SUPERIOR BY FAR! It doesn't even sound like a bomb! It sounds like spring-loaded farts!
* Enemies now let off a little scream when they die, which sounds kinda like a record scratch. Brings a bit more F☮U☮N☮K
to the mix, if you ask me.
* The boss growls make you want to tear your own ears off.
* The recorder now uses a flute-y sound courtesy of the FDS chip.
* Load times for entering/exiting a dungeon are significantly longer.
* All of the dialogue in-game is in katakana, of all things. Can't comment on the translation because my knowledge of Japanese is pathetic and largely consists of anime-isms other TIGers say. So I didn't even bother trying to read them, because I'm fairly sure the old man doesn't think I'm kawaii~.
* All of the old man text (and the like) is justified to the right. Odd.
* The font for the English words is noticeably thinner.
Oh yeah, the big thing. The weird thing about the FDS add-on is that the floppies that the games come on are double-sided. So you can fit it double the game. But the downside is that you occasionally have to take the disk out and flip it in-game. Now, when you load up Zelda, you get the nice title screen and plot summary just like you do in the NES version. However, none of the buttons work. What you're supposed to do is, immediately after starting the game, take the disk back out
and flip it to the other side. Now granted, this is probably a common FDS thing, and it isn't a problem unless you're functionally illiterate (like me), but it's interesting nonetheless.
As for my actual progress, currently I have 6 of 8 triforce pieces. I'm missing the ones for levels two and eight; eight is unlocked but undone because I've had enough for today, and I can't even find the freaking entrance for level two. I remember it being painfully obvious the first time I played this game too, which makes it all the more irritating. As for items, I think I got a pretty decent setup; all but one overworld heart, the first bomb DLC, gave away my meat. Still missing the big boy shield and the Book of Mormon, and I think I now have enough hearts to get the scimitar...Current inventory (hidden for spoilers and stuff maybe)
Oh, and 25 deaths too, but whatever.