Thanks for taking a look and sharing advice, I really appreciate it.
Do you still have a demo available somewhere to test?
No, I took down the play-test. I'll let you know when something playable is available again.
I like the trailer though I agree with ScaryPotato's earlier comment that the graphics are a little sparse. Maybe you could add some plants or other decoration to add a bit of flavour to the environment, while still keeping the style.
Yes, that is fair advice, there's minimalism and then theirs what I've been showing in St. Chicken. In response to your(pl.) advice, I have added some decorative vegetation elements to the levels (screenshots forthcoming.)
You mention the offspring is the focus, but I think you definitely want to not have St Chicken be static. Since it's the thing you control directly players are probably going to be looking at it at least half the time. What you could do though is keep the rhythm and size of the big fish' movement more subtle than the smaller fish: smooth flowing small movements to contrast the more lively offspring...
I think if you just add a basic floaty idle animation that's very subtly moving with the water and then one animation for swimming ahead (you probably don't need directional variations) and one for turning, that would do it.
In response to your (pl.) advice, I've added some subtle animations to the player char.
Also maybe you could have the movement of the player fish be a little smoother by giving it some inertia and less sharp turns + bouncing off walls, but this is going more into gameplay feel which is hard to judge from video.
Yes, I'm basing my movement on what feels best when you play, not necessarily what looks most fishlike. I understand though it is a balance to make the game feel fun to play yet not be completely diametrically opposed to the theme.
This baby is coming ready or not, I have to get it out of me, so I'm afraid some of my decisions may be short sighted due to the fact that the project feels 10 months pregnant. I've been in that "the next project will be better than this one" mood for weeks now.

Thank you again for the advice, it is always welcome!
